/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package go.graphics.sound; /** * This is sort of a blocking queue. If there is nobody to use the request, the request is thrown away. * * @author michael * * @param <T> */ public class ForgettingQueue<T> { private T current = null; private float lvolume; private float rvolume;; public synchronized void offer(T e, float lvolume, float rvolume) { current = e; this.lvolume = lvolume; this.rvolume = rvolume; this.notify(); } public synchronized Sound<T> take() throws InterruptedException { while (current == null) { this.wait(); } Sound<T> r = new Sound<T>(current, lvolume, rvolume); current = null; return r; } public static class Sound<T2> { private final T2 data; private final float lvolume2; private final float rvolume2; private Sound(T2 data, float lvolume, float rvolume) { this.data = data; lvolume2 = lvolume; rvolume2 = rvolume; } public T2 getData() { return data; } public float getLvolume() { return lvolume2; } public float getRvolume() { return rvolume2; } public float getVolume() { return Math.max(lvolume2, rvolume2); } public float getBalance() { if (rvolume2 < .001f) { return -1; } else if (lvolume2 < .001f) { return 1; } else if (lvolume2 > rvolume2) { return -1 + rvolume2 / lvolume2; } else { return 1 - lvolume2 / rvolume2; } } } }