/*
* Copyright (c) 2017
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package jsettlers.main.android.gameplay.ui.customviews;
import jsettlers.main.android.R;
import android.content.Context;
import android.util.AttributeSet;
import android.view.LayoutInflater;
import android.widget.FrameLayout;
import android.widget.ImageView;
public class InGameButton extends FrameLayout {
private ImageView imageView;
public InGameButton(Context context) {
super(context);
init(null, 0);
}
public InGameButton(Context context, AttributeSet attrs) {
super(context, attrs);
init(attrs, 0);
}
public InGameButton(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(attrs, defStyle);
}
private void init(AttributeSet attrs, int defStyle) {
LayoutInflater layoutInflater = LayoutInflater.from(getContext());
imageView = (ImageView) layoutInflater.inflate(R.layout.view_in_game_button, this, false);
addView(imageView);
}
public void setOnClickListener(OnClickListener onClickListener) {
imageView.setOnClickListener(onClickListener);
}
public ImageView getImageView() {
return imageView;
}
}