/* * Copyright (c) 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package jsettlers.main.android.gameplay.ui.customviews; import jsettlers.main.android.R; import android.content.Context; import android.util.AttributeSet; import android.view.LayoutInflater; import android.widget.FrameLayout; import android.widget.ImageView; public class InGameButton extends FrameLayout { private ImageView imageView; public InGameButton(Context context) { super(context); init(null, 0); } public InGameButton(Context context, AttributeSet attrs) { super(context, attrs); init(attrs, 0); } public InGameButton(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(attrs, defStyle); } private void init(AttributeSet attrs, int defStyle) { LayoutInflater layoutInflater = LayoutInflater.from(getContext()); imageView = (ImageView) layoutInflater.inflate(R.layout.view_in_game_button, this, false); addView(imageView); } public void setOnClickListener(OnClickListener onClickListener) { imageView.setOnClickListener(onClickListener); } public ImageView getImageView() { return imageView; } }