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*
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package go.graphics.event.interpreter;
import go.graphics.UIPoint;
import go.graphics.event.mouse.GOZoomEvent;
/**
* Event to zoom in / out
*
* @author Andreas Butti
*/
public class ConvertedZoomEvent extends AbstractMouseEvent implements GOZoomEvent {
/**
* A float. 1 means no zoom, small values mean smaller, big values mean bigger.
*/
private float zoom;
private UIPoint pointingPosition;
/**
* Constructor
*/
public ConvertedZoomEvent() {
}
@Override
public float getZoomFactor() {
return zoom;
}
public UIPoint getPointingPosition() {
return pointingPosition;
}
/**
* Sets the zoom factor
*
* @param factor
* A float. 1 means no zoom, small values mean smaller, big values mean bigger.
*/
public void setZoomFactor(float factor, UIPoint pointingPosition) {
this.zoom = factor;
this.pointingPosition = pointingPosition;
fireModalDataRefreshed();
}
}