/* * Copyright (c) 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package jsettlers.main.android.gameplay.ui.fragments; import org.androidannotations.annotations.EFragment; import org.androidannotations.annotations.UiThread; import org.androidannotations.annotations.ViewById; import jsettlers.common.menu.EGameError; import jsettlers.common.menu.EProgressState; import jsettlers.common.menu.IMapInterfaceConnector; import jsettlers.common.menu.IStartedGame; import jsettlers.common.menu.IStartingGameListener; import jsettlers.graphics.localization.Labels; import jsettlers.main.android.R; import jsettlers.main.android.core.GameStarter; import jsettlers.main.android.gameplay.navigation.GameNavigator; import android.os.Bundle; import android.support.annotation.Nullable; import android.support.v4.app.Fragment; import android.view.View; import android.widget.ProgressBar; import android.widget.TextView; import android.widget.Toast; @EFragment(R.layout.fragment_loading) public class LoadingFragment extends Fragment implements IStartingGameListener { @ViewById(R.id.progress_bar) ProgressBar progressBar; @ViewById(R.id.text_view_status) TextView statusTextView; GameStarter gameStarter; GameNavigator navigator; public static LoadingFragment newInstance() { return new LoadingFragment_(); } @Override public void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); gameStarter = (GameStarter) getActivity().getApplication(); navigator = (GameNavigator) getActivity(); } @Override public void onViewCreated(View view, @Nullable Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); if (gameStarter.getStartingGame().isStartupFinished()) { navigator.showMap(); } else { gameStarter.getStartingGame().setListener(this); } } @Override public void onDestroyView() { super.onDestroyView(); gameStarter.getStartingGame().setListener(null); } /** * IStartingGameListener implementation */ @Override @UiThread public void startProgressChanged(final EProgressState state, final float progress) { String stateString = Labels.getProgress(state); int progressPercentage = (int) (progress * 100); statusTextView.setText(stateString); progressBar.setProgress(progressPercentage); } @Override public IMapInterfaceConnector preLoadFinished(IStartedGame game) { return gameStarter.gameStarted(game); } @Override @UiThread public void startFailed(final EGameError errorType, Exception exception) { gameStarter.getStartingGame().setListener(null); Toast.makeText(getActivity(), errorType.toString(), Toast.LENGTH_LONG).show(); getActivity().finish(); } @Override public void startFinished() { gameStarter.getStartingGame().setListener(null); getActivity().runOnUiThread(() -> navigator.showMap()); } }