/******************************************************************************* * Copyright (c) 2015 - 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.mapcreator.mapvalidator.tasks.warning; import java.util.HashSet; import java.util.Set; import jsettlers.common.landscape.ELandscapeType; import jsettlers.common.landscape.EResourceType; import jsettlers.common.map.object.MapObject; import jsettlers.common.map.object.MapStoneObject; import jsettlers.common.map.object.MapTreeObject; import jsettlers.graphics.localization.Labels; import jsettlers.mapcreator.mapvalidator.ErrorMarker; import jsettlers.mapcreator.mapvalidator.tasks.AbstractValidationTask; /** * Check if there all resources needed to play a settler game * * @author Andreas Butti */ public class ValidateMinumumLifeResources extends AbstractValidationTask { /** * Checked resources */ private static final EResourceType[] REQUIRED = { EResourceType.COAL, EResourceType.GOLDORE, EResourceType.IRONORE, EResourceType.FISH }; /** * All river types */ private static final ELandscapeType[] RIVERS = { ELandscapeType.RIVER1, ELandscapeType.RIVER2, ELandscapeType.RIVER3, ELandscapeType.RIVER4 }; /** * Constructor */ public ValidateMinumumLifeResources() { } @Override public void doTest() { addHeader("minlife.header", null); checkResources(); checkTree(); checkStone(); checkRiver(); } /** * Check if there is at least one river */ private void checkRiver() { for (short x = 0; x < data.getWidth(); x++) { for (short y = 0; y < data.getHeight(); y++) { ELandscapeType landscape = data.getLandscape(x, y); for (ELandscapeType r : RIVERS) { if (r == landscape) { // river found, nothing to do return; } } } } addWarningMessage(ErrorMarker.MISSING_LIFE_RESOURCE, "minlife.missing.river", null); } /** * Check if there is at least one tree */ private void checkTree() { for (short x = 0; x < data.getWidth(); x++) { for (short y = 0; y < data.getHeight(); y++) { MapObject obj = data.getMapObject(x, y); if (obj instanceof MapTreeObject) { return; } } } addWarningMessage(ErrorMarker.MISSING_LIFE_RESOURCE, "minlife.missing.tree", null); } /** * Check if there is at least one stone */ private void checkStone() { for (short x = 0; x < data.getWidth(); x++) { for (short y = 0; y < data.getHeight(); y++) { MapObject obj = data.getMapObject(x, y); if (obj instanceof MapStoneObject) { return; } } } addWarningMessage(ErrorMarker.MISSING_LIFE_RESOURCE, "minlife.missing.stone", null); } /** * Check minimum Resource, do not check if they are reachable by all player etc. */ private void checkResources() { Set<EResourceType> foundResources = new HashSet<>(); for (short x = 0; x < data.getWidth(); x++) { for (short y = 0; y < data.getHeight(); y++) { EResourceType resource = data.getResourceType(x, y); if (data.getResourceAmount(x, y) > 0) { foundResources.add(resource); } } } for (EResourceType r : REQUIRED) { if (!foundResources.contains(r)) { addWarningMessage(ErrorMarker.MISSING_LIFE_RESOURCE, "minlife.missing", null, Labels.getName(r)); } } } }