/* * Copyright (c) 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package jsettlers.main.android.gameplay.ui.fragments.menus.selection.features; import jsettlers.common.buildings.IBuilding; import jsettlers.common.images.ImageLink; import jsettlers.common.menu.action.EActionType; import jsettlers.common.menu.action.IAction; import jsettlers.graphics.action.Action; import jsettlers.graphics.map.controls.original.panel.selection.BuildingState; import jsettlers.main.android.R; import jsettlers.main.android.core.controls.ActionControls; import jsettlers.main.android.core.controls.ActionListener; import jsettlers.main.android.core.controls.TaskControls; import jsettlers.main.android.gameplay.navigation.MenuNavigator; import jsettlers.main.android.gameplay.ui.customviews.InGameButton; import android.support.design.widget.Snackbar; import android.view.View; import jsettlers.main.android.utils.OriginalImageProvider; /** * Created by tompr on 11/01/2017. */ public class WorkAreaFeature extends SelectionFeature implements ActionListener { private static final String image = "original_3_GUI_201"; private final ActionControls actionControls; private final TaskControls taskControls; private Snackbar snackbar; public WorkAreaFeature(View view, IBuilding building, MenuNavigator menuNavigator, ActionControls actionControls, TaskControls taskControls) { super(view, building, menuNavigator); this.actionControls = actionControls; this.taskControls = taskControls; } @Override public void initialize(BuildingState buildingState) { super.initialize(buildingState); InGameButton workAreaButton = (InGameButton) getView().findViewById(R.id.image_view_work_area); workAreaButton.setVisibility(View.VISIBLE); ImageLink imageLink = ImageLink.fromName(image, 0); OriginalImageProvider.get(imageLink).setAsImage(workAreaButton.getImageView()); workAreaButton.setOnClickListener(view -> actionControls.fireAction(new Action(EActionType.ASK_SET_WORK_AREA))); actionControls.addActionListener(this); } @Override public void finish() { super.finish(); actionControls.removeActionListener(this); dismissSnackbar(); } @Override public void actionFired(IAction action) { switch (action.getActionType()) { case ASK_SET_WORK_AREA: snackbar = Snackbar .make(getView(), "Choose work area", Snackbar.LENGTH_INDEFINITE) .setAction("Cancel", view -> taskControls.endTask()); snackbar.show(); break; case SET_WORK_AREA: case ABORT: dismissSnackbar(); } } private void dismissSnackbar() { if (snackbar != null) { snackbar.dismiss(); snackbar = null; } } }