/******************************************************************************* * Copyright (c) 2015, 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.graphics.map.minimap; import java.util.Arrays; /** * This class runs as background thread and updates the lines in the original ui. * * @author Michael Zangl */ class LineLoader extends AbstractLineLoader { /** * The minimap we work for. */ private final Minimap minimap; /** * The minimap image, including settlers. */ private short[][] buffer = new short[1][1]; /** * Create a new LineLoader for the original ui mini map. * * @param minimap * The minimap to create the loader for. * @param modeSettings * The settings (people shown, ...) to use. */ public LineLoader(Minimap minimap, MinimapMode modeSettings) { super(minimap, modeSettings); this.minimap = minimap; } @Override protected void resizeBuffer(int width, int height) { buffer = new short[height][width]; for (short[] line : buffer) { Arrays.fill(line, BLACK); } minimap.setBufferArray(buffer); } @Override protected void markLineUpdate(int line) { minimap.setUpdatedLine(line); } @Override protected void setBuffer(int currentline, int x, short color) { buffer[currentline][x] = color; } }