/*******************************************************************************
* Copyright (c) 2015, 2016
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.graphics.map.minimap;
import java.util.Arrays;
/**
* This class runs as background thread and updates the lines in the original ui.
*
* @author Michael Zangl
*/
class LineLoader extends AbstractLineLoader {
/**
* The minimap we work for.
*/
private final Minimap minimap;
/**
* The minimap image, including settlers.
*/
private short[][] buffer = new short[1][1];
/**
* Create a new LineLoader for the original ui mini map.
*
* @param minimap
* The minimap to create the loader for.
* @param modeSettings
* The settings (people shown, ...) to use.
*/
public LineLoader(Minimap minimap, MinimapMode modeSettings) {
super(minimap, modeSettings);
this.minimap = minimap;
}
@Override
protected void resizeBuffer(int width, int height) {
buffer = new short[height][width];
for (short[] line : buffer) {
Arrays.fill(line, BLACK);
}
minimap.setBufferArray(buffer);
}
@Override
protected void markLineUpdate(int line) {
minimap.setUpdatedLine(line);
}
@Override
protected void setBuffer(int currentline, int x, short color) {
buffer[currentline][x] = color;
}
}