/******************************************************************************* * Copyright (c) 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.input.tasks; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import jsettlers.common.movable.ESoldierType; import jsettlers.common.position.ShortPoint2D; import jsettlers.logic.buildings.military.OccupyingBuilding; /** * * @author Andreas Eberle * */ public class ChangeTowerSoldiersGuiTask extends SimpleBuildingGuiTask { private EChangeTowerSoldierTaskType taskType; private ESoldierType soldierType; public ChangeTowerSoldiersGuiTask() { } /** * * @param playerId * @param buildingPosition * @param taskType * @param soldierType */ public ChangeTowerSoldiersGuiTask(byte playerId, ShortPoint2D buildingPosition, EChangeTowerSoldierTaskType taskType, ESoldierType soldierType) { super(EGuiAction.CHANGE_TOWER_SOLDIERS, playerId, buildingPosition); this.taskType = taskType; this.soldierType = soldierType; } @Override protected void serializeTask(DataOutputStream dos) throws IOException { super.serializeTask(dos); dos.writeByte(taskType.ordinal()); dos.writeByte(soldierType != null ? soldierType.ordinal() : -1); } @Override protected void deserializeTask(DataInputStream dis) throws IOException { super.deserializeTask(dis); taskType = EChangeTowerSoldierTaskType.values()[dis.readByte()]; byte soldierTypeValue = dis.readByte(); soldierType = soldierTypeValue >= 0 ? ESoldierType.values()[soldierTypeValue] : null; } public EChangeTowerSoldierTaskType getTaskType() { return taskType; } public ESoldierType getSoldierType() { return soldierType; } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; if (!super.equals(o)) return false; ChangeTowerSoldiersGuiTask that = (ChangeTowerSoldiersGuiTask) o; if (taskType != that.taskType) return false; return soldierType == that.soldierType; } @Override public int hashCode() { int result = super.hashCode(); result = 31 * result + (taskType != null ? taskType.hashCode() : 0); result = 31 * result + (soldierType != null ? soldierType.hashCode() : 0); return result; } public enum EChangeTowerSoldierTaskType { MORE, LESS, FULL, ONE } }