/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.graphics.action;
import jsettlers.common.material.EMaterialType;
import jsettlers.common.menu.action.EActionType;
import jsettlers.common.position.ShortPoint2D;
/**
* This {@link Action} is used to set the priority order of {@link EMaterialType}s.
*
* @author Andreas Eberle
*/
public class SetMaterialPrioritiesAction extends PointAction {
private final EMaterialType[] materialTypeForPriority;
/**
* Creates a new {@link SetMaterialPrioritiesAction} to change the priorities of {@link EMaterialType}s.
*
* @param managerPosition
* The position of the manager whose settings shall be changed.
* @param materialTypeForPriority
* An array of all droppable {@link EMaterialType}s. The first element has the highest priority, the last one hast the lowest.
*/
public SetMaterialPrioritiesAction(ShortPoint2D managerPosition,
EMaterialType[] materialTypeForPriority) {
super(EActionType.SET_MATERIAL_PRIORITIES, managerPosition);
assert materialTypeForPriority.length == EMaterialType.NUMBER_OF_DROPPABLE_MATERIALS : "The given material types for priorities may only contain droppable materials";
this.materialTypeForPriority = materialTypeForPriority;
}
/**
* @return Returns the position of the manager whose settings will be changed.
*/
@Override
public ShortPoint2D getPosition() {
return super.getPosition();
}
/**
* @return Returns an array of droppable {@link EMaterialType}s where the first element has the highest priority.
*/
public EMaterialType[] getMaterialTypeForPriority() {
return materialTypeForPriority;
}
}