/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.logic.objects; import jsettlers.common.mapobject.EMapObjectType; import jsettlers.common.player.IPlayerable; import jsettlers.common.position.ShortPoint2D; import jsettlers.logic.map.grid.objects.AbstractObjectsManagerObject; /** * This is a donkey in the donkey farm. It can be fed 4 times until it is grown up. Growing up takes time. * * @author Michael Zangl */ public class DonkeyMapObject extends AbstractObjectsManagerObject implements IPlayerable { private static final long serialVersionUID = -3400083703317328589L; public static final float FEED_TIME = 60; private static final byte FEED_TIMES = 4; private final byte playerId; private boolean feedable; private byte feedTimes; public DonkeyMapObject(ShortPoint2D pos, byte playerId) { super(pos); this.playerId = playerId; } @Override public EMapObjectType getObjectType() { return EMapObjectType.DONKEY; } @Override public float getStateProgress() { return 0; } @Override public boolean cutOff() { return false; } @Override public boolean canBeCut() { return false; } @Override protected void changeState() { feedable = true; } /** * Feed this donkey. * * @return <code>true</code> if feeding was successful. */ public boolean feed() { if (feedable) { feedable = false; feedTimes++; return true; } else { return false; } } public boolean isFullyFed() { return feedTimes >= FEED_TIMES; } @Override public byte getPlayerId() { return playerId; } }