/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.input.tasks; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.util.Arrays; import jsettlers.common.material.EMaterialType; import jsettlers.common.position.ShortPoint2D; /** * This {@link Action} is used to set the priority order of {@link EMaterialType}s. * * @author Andreas Eberle */ public class SetMaterialPrioritiesGuiTask extends SimpleGuiTask { private ShortPoint2D managerPosition; private EMaterialType[] materialTypeForPriority; public SetMaterialPrioritiesGuiTask() { } /** * Creates a new {@link SetMaterialPrioritiesGuiTask} to change the priorities of {@link EMaterialType}s. * * @param playerId * Id of the player that sends the task. * @param managerPosition * The position of the manager whose settings shall be changed. * @param materialTypeForPriority * An array of all droppable {@link EMaterialType}s. The first element has the highest priority, the last one hast the lowest. */ public SetMaterialPrioritiesGuiTask(byte playerId, ShortPoint2D managerPosition, EMaterialType[] materialTypeForPriority) { super(EGuiAction.SET_MATERIAL_PRIORITIES, playerId); assert materialTypeForPriority.length == EMaterialType.NUMBER_OF_DROPPABLE_MATERIALS : "The given material types for priorities may only contain droppable materials"; this.managerPosition = managerPosition; this.materialTypeForPriority = materialTypeForPriority; } /** * @return Returns the position of the manager whose settings will be changed. */ public ShortPoint2D getManagerPosition() { return managerPosition; } /** * @return Returns an array of droppable {@link EMaterialType}s where the first element has the highest priority. */ public EMaterialType[] getMaterialTypeForPriority() { return materialTypeForPriority; } @Override protected void serializeTask(DataOutputStream dos) throws IOException { super.serializeTask(dos); SimpleGuiTask.serializePosition(dos, managerPosition); dos.writeInt(materialTypeForPriority.length); for (int i = 0; i < materialTypeForPriority.length; i++) { dos.writeByte(materialTypeForPriority[i].ordinal); } } @Override protected void deserializeTask(DataInputStream dis) throws IOException { super.deserializeTask(dis); managerPosition = SimpleGuiTask.deserializePosition(dis); int length = dis.readInt(); materialTypeForPriority = new EMaterialType[length]; for (int i = 0; i < length; i++) { materialTypeForPriority[i] = EMaterialType.VALUES[dis.readByte()]; } } @Override public int hashCode() { final int prime = 31; int result = super.hashCode(); result = prime * result + ((managerPosition == null) ? 0 : managerPosition.hashCode()); result = prime * result + Arrays.hashCode(materialTypeForPriority); return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (!super.equals(obj)) return false; if (getClass() != obj.getClass()) return false; SetMaterialPrioritiesGuiTask other = (SetMaterialPrioritiesGuiTask) obj; if (managerPosition == null) { if (other.managerPosition != null) return false; } else if (!managerPosition.equals(other.managerPosition)) return false; if (!Arrays.equals(materialTypeForPriority, other.materialTypeForPriority)) return false; return true; } }