/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.common.map; /** * Enum defining possible debug color modes. * * @author Andreas Eberle * */ public enum EDebugColorModes { NONE, BLOCKED_PARTITIONS, PARTITION_ID, REAL_PARTITION_ID, PLAYER_ID, TOWER_COUNT, DEBUG_COLOR, MARKS_AND_OBJECTS, RESOURCE_AMOUNTS; /** * This array defines the available debug color modes. If you want to disable a mode, create a new array, that doesn't contain the mode.<br> * This array also defines the order of the modes. Therefore changing the array can be used to change the order of the modes. */ private static EDebugColorModes[] AVAILABLE_COLOR_MODES = EDebugColorModes.values(); public static EDebugColorModes getNextMode(EDebugColorModes debugColorMode) { for (int i = 0; i < AVAILABLE_COLOR_MODES.length; i++) { if (AVAILABLE_COLOR_MODES[i] == debugColorMode) { return AVAILABLE_COLOR_MODES[(i + 1) % AVAILABLE_COLOR_MODES.length]; } } return EDebugColorModes.NONE; } }