/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.input; import java.io.Serializable; import jsettlers.algorithms.fogofwar.FogOfWar; import jsettlers.common.menu.UIState; /** * * @author Andreas Eberle * */ public class PlayerState implements Serializable { private static final long serialVersionUID = -1077800774789265575L; private final byte playerId; private final UIState uiState; private final FogOfWar fogOfWar; public PlayerState(byte playerId, UIState uiState, FogOfWar fogOfWar) { this.playerId = playerId; this.uiState = uiState; this.fogOfWar = fogOfWar; } public PlayerState(byte playerId, UIState uiState) { this(playerId, uiState, null); } public byte getPlayerId() { return playerId; } public UIState getUiState() { return uiState; } public FogOfWar getFogOfWar() { return fogOfWar; } }