/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.input;
import java.io.Serializable;
import jsettlers.algorithms.fogofwar.FogOfWar;
import jsettlers.common.menu.UIState;
/**
*
* @author Andreas Eberle
*
*/
public class PlayerState implements Serializable {
private static final long serialVersionUID = -1077800774789265575L;
private final byte playerId;
private final UIState uiState;
private final FogOfWar fogOfWar;
public PlayerState(byte playerId, UIState uiState, FogOfWar fogOfWar) {
this.playerId = playerId;
this.uiState = uiState;
this.fogOfWar = fogOfWar;
}
public PlayerState(byte playerId, UIState uiState) {
this(playerId, uiState, null);
}
public byte getPlayerId() {
return playerId;
}
public UIState getUiState() {
return uiState;
}
public FogOfWar getFogOfWar() {
return fogOfWar;
}
}