/* * Copyright (c) 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package jsettlers.main.android.mainmenu.ui.activities; import org.androidannotations.annotations.EActivity; import org.androidannotations.annotations.OptionsItem; import jsettlers.common.menu.IMapDefinition; import jsettlers.main.android.R; import jsettlers.main.android.gameplay.ui.activities.GameActivity_; import jsettlers.main.android.mainmenu.navigation.Actions; import jsettlers.main.android.mainmenu.navigation.MainMenuNavigator; import jsettlers.main.android.mainmenu.ui.fragments.MainMenuFragment; import jsettlers.main.android.mainmenu.ui.fragments.picker.JoinMultiPlayerPickerFragment; import jsettlers.main.android.mainmenu.ui.fragments.picker.LoadSinglePlayerPickerFragment; import jsettlers.main.android.mainmenu.ui.fragments.picker.NewMultiPlayerPickerFragment; import jsettlers.main.android.mainmenu.ui.fragments.picker.NewSinglePlayerPickerFragment; import jsettlers.main.android.mainmenu.ui.fragments.setup.JoinMultiPlayerSetupFragment; import jsettlers.main.android.mainmenu.ui.fragments.setup.NewMultiPlayerSetupFragment; import jsettlers.main.android.mainmenu.ui.fragments.setup.NewSinglePlayerSetupFragment; import android.os.Bundle; import android.support.annotation.Nullable; import android.support.v4.app.FragmentManager; import android.support.v7.app.AppCompatActivity; @EActivity(R.layout.activity_main) public class MainActivity extends AppCompatActivity implements MainMenuNavigator { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); getSupportFragmentManager().addOnBackStackChangedListener(this::setUpButton); if (savedInstanceState != null) return; getSupportFragmentManager().beginTransaction() .add(R.id.frame_layout, MainMenuFragment.create()) .commit(); } @Override protected void onPostCreate(@Nullable Bundle savedInstanceState) { super.onPostCreate(savedInstanceState); setUpButton(); } @OptionsItem(android.R.id.home) void homeSelected() { getSupportFragmentManager().popBackStack(); } /** * MainMenu Navigation */ @Override public void showNewSinglePlayerPicker() { getSupportFragmentManager().beginTransaction() .replace(R.id.frame_layout, NewSinglePlayerPickerFragment.newInstance()) .addToBackStack(null) .commit(); } @Override public void showLoadSinglePlayerPicker() { getSupportFragmentManager().beginTransaction() .replace(R.id.frame_layout, LoadSinglePlayerPickerFragment.newInstance()) .addToBackStack(null) .commit(); } @Override public void showNewSinglePlayerSetup(IMapDefinition mapDefinition) { getSupportFragmentManager().beginTransaction() .replace(R.id.frame_layout, NewSinglePlayerSetupFragment.create(mapDefinition)) .addToBackStack(null) .commit(); } @Override public void showNewMultiPlayerPicker() { getSupportFragmentManager().beginTransaction() .replace(R.id.frame_layout, NewMultiPlayerPickerFragment.newInstance()) .addToBackStack(null) .commit(); } @Override public void showJoinMultiPlayerPicker() { getSupportFragmentManager().beginTransaction() .replace(R.id.frame_layout, JoinMultiPlayerPickerFragment.create()) .addToBackStack(null) .commit(); } @Override public void showJoinMultiPlayerSetup(IMapDefinition mapDefinition) { getSupportFragmentManager().beginTransaction() .replace(R.id.frame_layout, JoinMultiPlayerSetupFragment.create(mapDefinition)) .addToBackStack(null) .commit(); } @Override public void showNewMultiPlayerSetup(IMapDefinition mapDefinition) { getSupportFragmentManager().beginTransaction() .replace(R.id.frame_layout, NewMultiPlayerSetupFragment.create(mapDefinition)) .addToBackStack(null) .commit(); } @Override public void resumeGame() { GameActivity_.intent(this).action(Actions.ACTION_RESUME_GAME).start(); finish(); } @Override public void showGame() { GameActivity_.intent(this).start(); finish(); } @Override public void popToMenuRoot() { getSupportFragmentManager().popBackStack(null, FragmentManager.POP_BACK_STACK_INCLUSIVE); } private void setUpButton() { boolean isAtRootOfBackStack = getSupportFragmentManager().getBackStackEntryCount() == 0; getSupportActionBar().setDisplayHomeAsUpEnabled(!isAtRootOfBackStack); } }