/*
* Copyright (c) 2017
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package jsettlers.main.android.mainmenu.ui.activities;
import org.androidannotations.annotations.EActivity;
import org.androidannotations.annotations.OptionsItem;
import jsettlers.common.menu.IMapDefinition;
import jsettlers.main.android.R;
import jsettlers.main.android.gameplay.ui.activities.GameActivity_;
import jsettlers.main.android.mainmenu.navigation.Actions;
import jsettlers.main.android.mainmenu.navigation.MainMenuNavigator;
import jsettlers.main.android.mainmenu.ui.fragments.MainMenuFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.JoinMultiPlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.LoadSinglePlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.NewMultiPlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.picker.NewSinglePlayerPickerFragment;
import jsettlers.main.android.mainmenu.ui.fragments.setup.JoinMultiPlayerSetupFragment;
import jsettlers.main.android.mainmenu.ui.fragments.setup.NewMultiPlayerSetupFragment;
import jsettlers.main.android.mainmenu.ui.fragments.setup.NewSinglePlayerSetupFragment;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.support.v4.app.FragmentManager;
import android.support.v7.app.AppCompatActivity;
@EActivity(R.layout.activity_main)
public class MainActivity extends AppCompatActivity implements MainMenuNavigator {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getSupportFragmentManager().addOnBackStackChangedListener(this::setUpButton);
if (savedInstanceState != null)
return;
getSupportFragmentManager().beginTransaction()
.add(R.id.frame_layout, MainMenuFragment.create())
.commit();
}
@Override
protected void onPostCreate(@Nullable Bundle savedInstanceState) {
super.onPostCreate(savedInstanceState);
setUpButton();
}
@OptionsItem(android.R.id.home)
void homeSelected() {
getSupportFragmentManager().popBackStack();
}
/**
* MainMenu Navigation
*/
@Override
public void showNewSinglePlayerPicker() {
getSupportFragmentManager().beginTransaction()
.replace(R.id.frame_layout, NewSinglePlayerPickerFragment.newInstance())
.addToBackStack(null)
.commit();
}
@Override
public void showLoadSinglePlayerPicker() {
getSupportFragmentManager().beginTransaction()
.replace(R.id.frame_layout, LoadSinglePlayerPickerFragment.newInstance())
.addToBackStack(null)
.commit();
}
@Override
public void showNewSinglePlayerSetup(IMapDefinition mapDefinition) {
getSupportFragmentManager().beginTransaction()
.replace(R.id.frame_layout, NewSinglePlayerSetupFragment.create(mapDefinition))
.addToBackStack(null)
.commit();
}
@Override
public void showNewMultiPlayerPicker() {
getSupportFragmentManager().beginTransaction()
.replace(R.id.frame_layout, NewMultiPlayerPickerFragment.newInstance())
.addToBackStack(null)
.commit();
}
@Override
public void showJoinMultiPlayerPicker() {
getSupportFragmentManager().beginTransaction()
.replace(R.id.frame_layout, JoinMultiPlayerPickerFragment.create())
.addToBackStack(null)
.commit();
}
@Override
public void showJoinMultiPlayerSetup(IMapDefinition mapDefinition) {
getSupportFragmentManager().beginTransaction()
.replace(R.id.frame_layout, JoinMultiPlayerSetupFragment.create(mapDefinition))
.addToBackStack(null)
.commit();
}
@Override
public void showNewMultiPlayerSetup(IMapDefinition mapDefinition) {
getSupportFragmentManager().beginTransaction()
.replace(R.id.frame_layout, NewMultiPlayerSetupFragment.create(mapDefinition))
.addToBackStack(null)
.commit();
}
@Override
public void resumeGame() {
GameActivity_.intent(this).action(Actions.ACTION_RESUME_GAME).start();
finish();
}
@Override
public void showGame() {
GameActivity_.intent(this).start();
finish();
}
@Override
public void popToMenuRoot() {
getSupportFragmentManager().popBackStack(null, FragmentManager.POP_BACK_STACK_INCLUSIVE);
}
private void setUpButton() {
boolean isAtRootOfBackStack = getSupportFragmentManager().getBackStackEntryCount() == 0;
getSupportActionBar().setDisplayHomeAsUpEnabled(!isAtRootOfBackStack);
}
}