/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.network.server; import static org.junit.Assert.assertFalse; import static org.junit.Assert.assertNotNull; import static org.junit.Assert.assertNull; import static org.junit.Assert.assertTrue; import java.io.IOException; import java.net.InetAddress; import java.net.NetworkInterface; import java.util.Enumeration; import jsettlers.network.server.GameServerThread; import org.junit.Ignore; import org.junit.Test; /** * This class tests the {@link GameServerThread} class. * * @author Andreas Eberle * */ @Ignore public class GameServerThreadIT { @Test public void testStartAndShutdownGameServer() throws IOException, InterruptedException { GameServerThread gameServer = new GameServerThread(true); gameServer.start(); Thread.sleep(100); assertTrue(gameServer.isAlive()); assertTrue(gameServer.isLanBroadcasterAlive()); gameServer.shutdown(); Thread.sleep(100); assertFalse(gameServer.isAlive()); assertFalse(gameServer.isLanBroadcasterAlive()); } @Test public void testRetrieveLanAddress() throws IOException, InterruptedException { GameServerThread gameServer = new GameServerThread(true); gameServer.start(); Thread.sleep(100); String serverAddress = GameServerThread.retrieveLanServerAddress(1); assertNotNull(serverAddress); boolean found = false; // check that the returned IP is one of this computers IPs Enumeration<NetworkInterface> interfaces = NetworkInterface.getNetworkInterfaces(); while (interfaces.hasMoreElements()) { NetworkInterface curr = interfaces.nextElement(); Enumeration<InetAddress> addresses = curr.getInetAddresses(); while (addresses.hasMoreElements()) { if (addresses.nextElement().getHostAddress().equals(serverAddress)) { found = true; } } } assertTrue(found); gameServer.shutdown(); } @Test public void testRetrieveLanAddressWithNoSuccess() { long start = System.currentTimeMillis(); String noAddress = GameServerThread.retrieveLanServerAddress(1); assertNull(noAddress); long diff = System.currentTimeMillis() - start; assertTrue(diff < 1100); } }