/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.network.server;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertNotNull;
import static org.junit.Assert.assertNull;
import static org.junit.Assert.assertTrue;
import java.io.IOException;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.util.Enumeration;
import jsettlers.network.server.GameServerThread;
import org.junit.Ignore;
import org.junit.Test;
/**
* This class tests the {@link GameServerThread} class.
*
* @author Andreas Eberle
*
*/
@Ignore
public class GameServerThreadIT {
@Test
public void testStartAndShutdownGameServer() throws IOException, InterruptedException {
GameServerThread gameServer = new GameServerThread(true);
gameServer.start();
Thread.sleep(100);
assertTrue(gameServer.isAlive());
assertTrue(gameServer.isLanBroadcasterAlive());
gameServer.shutdown();
Thread.sleep(100);
assertFalse(gameServer.isAlive());
assertFalse(gameServer.isLanBroadcasterAlive());
}
@Test
public void testRetrieveLanAddress() throws IOException, InterruptedException {
GameServerThread gameServer = new GameServerThread(true);
gameServer.start();
Thread.sleep(100);
String serverAddress = GameServerThread.retrieveLanServerAddress(1);
assertNotNull(serverAddress);
boolean found = false; // check that the returned IP is one of this computers IPs
Enumeration<NetworkInterface> interfaces = NetworkInterface.getNetworkInterfaces();
while (interfaces.hasMoreElements()) {
NetworkInterface curr = interfaces.nextElement();
Enumeration<InetAddress> addresses = curr.getInetAddresses();
while (addresses.hasMoreElements()) {
if (addresses.nextElement().getHostAddress().equals(serverAddress)) {
found = true;
}
}
}
assertTrue(found);
gameServer.shutdown();
}
@Test
public void testRetrieveLanAddressWithNoSuccess() {
long start = System.currentTimeMillis();
String noAddress = GameServerThread.retrieveLanServerAddress(1);
assertNull(noAddress);
long diff = System.currentTimeMillis() - start;
assertTrue(diff < 1100);
}
}