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*
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*
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package jsettlers.mapcreator.mapvalidator.tasks.error;
import jsettlers.common.map.object.MapObject;
import jsettlers.common.player.IPlayerable;
import jsettlers.common.position.ShortPoint2D;
import jsettlers.mapcreator.mapvalidator.result.fix.DeleteObjectFix;
import jsettlers.mapcreator.mapvalidator.tasks.AbstractValidationTask;
/**
* Check the all player are valid
*
* @author Andreas Butti
*/
public class ValidatePlayer extends AbstractValidationTask {
/**
* Fix for wrong placed settlers
*/
private final DeleteObjectFix fix = new DeleteObjectFix();
/**
* Constructor
*/
public ValidatePlayer() {
}
@Override
public void doTest() {
int playerCount = header.getMaxPlayers();
addHeader("player.header", fix);
for (int x = 0; x < data.getWidth(); x++) {
for (int y = 0; y < data.getHeight(); y++) {
MapObject mapObject = data.getMapObject(x, y);
if (mapObject instanceof IPlayerable) {
int p = ((IPlayerable) mapObject).getPlayerId();
if (p >= playerCount) {
fix.addInvalidObject(new ShortPoint2D(x, y));
addErrorMessage("player.text", new ShortPoint2D(x, y));
}
}
}
}
}
}