/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.graphics.image;
import go.graphics.GLDrawContext;
import go.graphics.GeometryHandle;
import jsettlers.common.Color;
import jsettlers.graphics.map.draw.DrawBuffer;
import jsettlers.graphics.reader.ImageMetadata;
/**
* This is the image of something that is displayed as an object on the map, e.g. an settler.
* <p>
* It can have a torso, an overlay that is always drawn together with the image.
*
* @author michael
*/
public class SettlerImage extends SingleImage {
private SingleImage torso = null;
/**
* Creates a new settler image.
*
* @param metadata
* The mata data to use.
* @param data
* The data to use.
*/
public SettlerImage(ImageMetadata metadata, short[] data) {
super(metadata, data);
}
@Override
public void draw(GLDrawContext gl, Color color) {
if (this.torso != null) {
super.draw(gl, null);
this.torso.draw(gl, color);
} else {
super.draw(gl, color);
}
}
@Override
public void draw(GLDrawContext gl, Color color, float multiply) {
super.draw(gl, null, multiply);
if (this.torso != null) {
this.torso.draw(gl, color, multiply);
}
}
/**
* Sets the image overlay.
*
* @param torso
* The torso. May be null.
*/
public void setTorso(SingleImage torso) {
this.torso = torso;
}
/**
* Gets the torso for this image.
*
* @return The torso.
*/
public Image getTorso() {
return this.torso;
}
@Override
protected GeometryHandle getGeometry(GLDrawContext context) {
GeometryHandle index = super.getGeometry(context);
if (torso != null && torso.getWidth() == getWidth()
&& torso.getHeight() == getHeight()
&& torso.getOffsetX() == getOffsetX()
&& torso.getOffsetY() == getOffsetY()) {
torso.setGeometry(index);
}
return index;
}
@Override
public void drawAt(GLDrawContext gl, DrawBuffer buffer, float viewX,
float viewY, int iColor) {
super.drawAt(gl, buffer, viewX, viewY, iColor);
if (this.torso != null) {
torso.drawAt(gl, buffer, viewX, viewY, iColor);
}
}
@Override
public void drawAt(GLDrawContext gl, DrawBuffer buffer, float viewX,
float viewY, Color color, float multiply) {
super.drawAt(gl, buffer, viewX, viewY, Color.WHITE, multiply);
if (this.torso != null) {
torso.drawAt(gl, buffer, viewX, viewY, dimColor(color, multiply));
}
}
}