/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.algorithms.fogofwar; import jsettlers.common.CommonConstants; import jsettlers.common.map.shapes.MapCircle; import jsettlers.common.map.shapes.MapCircleIterator; /** * Caches a {@link MapCircle} and the calculated view distances of the circles positions. * * @author Andreas Eberle * */ public final class CachedViewCircle { final short[] x; final short[] y; final byte[] sight; final int size; public CachedViewCircle(int radius) { radius -= FogOfWar.PADDING / 2; MapCircle circle = new MapCircle(0, 0, radius + FogOfWar.PADDING); size = countElements(circle); x = new short[size]; y = new short[size]; sight = new byte[size]; MapCircleIterator iter = circle.iterator(); final float squaredViewDistance = radius * radius; int i = 0; while (iter.hasNext()) { int y = iter.nextY(); int x = iter.nextX(); this.x[i] = (short) x; this.y[i] = (short) y; double squaredDistance = MapCircle.getSquaredDistance(x, y); byte newSight; if (squaredDistance < squaredViewDistance) { newSight = CommonConstants.FOG_OF_WAR_VISIBLE; } else { newSight = (byte) (CommonConstants.FOG_OF_WAR_VISIBLE - (Math.sqrt(squaredDistance) - radius) / FogOfWar.PADDING * CommonConstants.FOG_OF_WAR_VISIBLE); } sight[i] = newSight; i++; } } private int countElements(MapCircle circle) { int counter = 0; MapCircleIterator iter = circle.iterator(); while (iter.hasNext()) { // count the elements in the circle to create array iter.nextX(); counter++; } return counter; } public CachedViewCircleIterator iterator(int xOffset, int yOffset) { return new CachedViewCircleIterator(xOffset, yOffset); } public final class CachedViewCircleIterator { private final int xOffset; private final int yOffset; private int idx; public CachedViewCircleIterator(int xOffset, int yOffset) { this.xOffset = xOffset; this.yOffset = yOffset; } public boolean hasNext() { return ++idx < size; } public int getCurrX() { return x[idx] + xOffset; } public int getCurrY() { return y[idx] + yOffset; } public byte getCurrSight() { return sight[idx]; } } }