/******************************************************************************* * Copyright (c) 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.ai.construction; import java.util.ArrayList; import java.util.List; import jsettlers.ai.highlevel.AiStatistics; import jsettlers.algorithms.construction.AbstractConstructionMarkableMap; import jsettlers.common.buildings.EBuildingType; import jsettlers.common.position.RelativePoint; import jsettlers.common.position.ShortPoint2D; import jsettlers.logic.map.grid.MainGrid; /** * @author codingberlin */ abstract public class BestPlantingBuildingConstructionPositionFinder implements IBestConstructionPositionFinder { @Override public ShortPoint2D findBestConstructionPosition( AiStatistics aiStatistics, AbstractConstructionMarkableMap constructionMap, byte playerId) { List<ScoredConstructionPosition> scoredConstructionPositions = new ArrayList<ScoredConstructionPosition>(); for (ShortPoint2D point : aiStatistics.getLandForPlayer(playerId)) { if (constructionMap.canConstructAt(point.x, point.y, myBuildingType(), playerId) && !aiStatistics.blocksWorkingAreaOfOtherBuilding(point, playerId, myBuildingType())) { int score = calculateScoreFor(point, aiStatistics.getMainGrid(), playerId); if (score > 0) { scoredConstructionPositions.add(new ScoredConstructionPosition(point, -score)); } } } return ScoredConstructionPosition.detectPositionWithLowestScore(scoredConstructionPositions); } private int calculateScoreFor(ShortPoint2D point, MainGrid mainGrid, byte playerId) { int score = 0; for (RelativePoint relativePoint : myRelativeWorkAreaPoints()) { ShortPoint2D workAreaPoint = relativePoint.calculatePoint(point); if (mainGrid.isInBounds(workAreaPoint.x, workAreaPoint.y) && mainGrid.getPartitionsGrid().getPlayerIdAt(workAreaPoint.x, workAreaPoint.y) == playerId && isMyPlantPlantable(mainGrid, workAreaPoint)) { score++; } } return score; } protected static RelativePoint[] calculateMyRelativeWorkAreaPoints(EBuildingType myBuildingType) { List<RelativePoint> workAreaPoints = new ArrayList<RelativePoint>(); RelativePoint center = myBuildingType.getDefaultWorkcenter(); short workRadius = myBuildingType.getWorkRadius(); for (short x = (short) -workRadius; x < workRadius; x++) { for (short y = (short) -workRadius; y < workRadius; y++) { if (Math.sqrt(x * x + y * y) <= workRadius) { workAreaPoints.add(new RelativePoint(center.getDx() + x, center.getDy() + y)); } } } RelativePoint[] relativeWorkAreaPoints = new RelativePoint[workAreaPoints.size()]; relativeWorkAreaPoints = workAreaPoints.toArray(relativeWorkAreaPoints); return relativeWorkAreaPoints; } abstract protected EBuildingType myBuildingType(); abstract protected RelativePoint[] myRelativeWorkAreaPoints(); abstract protected boolean isMyPlantPlantable(MainGrid mainGrid, ShortPoint2D position); }