/******************************************************************************* * Copyright (c) 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.ai.construction; import jsettlers.ai.highlevel.AiPositions; import jsettlers.ai.highlevel.AiPositions.AiPositionFilter; import jsettlers.ai.highlevel.AiStatistics; import jsettlers.algorithms.construction.AbstractConstructionMarkableMap; import jsettlers.common.CommonConstants; import jsettlers.common.buildings.EBuildingType; import jsettlers.common.position.ShortPoint2D; import java.util.List; /** * @author codingberlin */ public class BorderDefenceConstructionPositionFinder implements IBestConstructionPositionFinder { private final List<ShortPoint2D> threatenedBorders; public BorderDefenceConstructionPositionFinder(List<ShortPoint2D> threatenedBorders) { this.threatenedBorders = threatenedBorders; } @Override public ShortPoint2D findBestConstructionPosition( final AiStatistics aiStatistics, final AbstractConstructionMarkableMap constructionMap, final byte playerId) { AiPositions landToBuildOn = aiStatistics.getLandForPlayer(playerId); for (ShortPoint2D threatenedBorder : threatenedBorders) { ShortPoint2D constructionPosition = landToBuildOn.getNearestPoint(threatenedBorder, CommonConstants.TOWER_RADIUS, new AiPositionFilter() { @Override public boolean contains(int x, int y) { return constructionMap.canConstructAt((short) x, (short) y, EBuildingType.TOWER, playerId) && !aiStatistics.blocksWorkingAreaOfOtherBuilding(new ShortPoint2D(x, y), playerId, EBuildingType.TOWER); } }); if (constructionPosition != null) { return constructionPosition; } } return null; } }