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* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.common.buildings;
import jsettlers.common.material.EMaterialType;
/**
* This is a material (stack) that is needed for a building.
*
* @author michael
*/
public interface IBuildingMaterial {
/**
* Gets the material type that this stack is for.
*
* @return The type of material.
*/
public EMaterialType getMaterialType();
/**
* Gets the amount of material this building has or needs (in case this is a construction stack).
*
* @return The number of material items on that given stack.
*/
public int getMaterialCount();
/**
* If the current stack is offered, so that people can take material from here.
*
* @return <code>true</code> if it is an offering stack, <code>false</code> if it is an request stack.
*/
public boolean isOffering();
}