/* * Copyright (c) 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package jsettlers.main.android.mainmenu.presenters.picker; import java.util.List; import jsettlers.common.menu.EProgressState; import jsettlers.common.menu.IJoinPhaseMultiplayerGameConnector; import jsettlers.common.menu.IJoinableGame; import jsettlers.common.menu.IJoiningGame; import jsettlers.common.menu.IJoiningGameListener; import jsettlers.common.menu.IMapDefinition; import jsettlers.common.utils.collections.ChangingList; import jsettlers.common.utils.collections.IChangingListListener; import jsettlers.graphics.localization.Labels; import jsettlers.main.android.core.GameStarter; import jsettlers.main.android.mainmenu.navigation.MainMenuNavigator; import jsettlers.main.android.mainmenu.views.JoinMultiPlayerPickerView; /** * Created by tompr on 22/01/2017. */ public class JoinMultiPlayerPickerPresenter implements IChangingListListener<IJoinableGame>, IJoiningGameListener { private final JoinMultiPlayerPickerView view; private final GameStarter gameStarter; private final MainMenuNavigator navigator; private final ChangingList<IJoinableGame> changingJoinableGames; private IJoiningGame joiningGame; private IMapDefinition mapDefinition; public JoinMultiPlayerPickerPresenter(JoinMultiPlayerPickerView view, MainMenuNavigator navigator, GameStarter gameStarter) { this.view = view; this.gameStarter = gameStarter; this.navigator = navigator; changingJoinableGames = gameStarter.getMultiPlayerConnector().getJoinableMultiplayerGames(); changingJoinableGames.setListener(this); joiningGame = gameStarter.getJoiningGame(); if (joiningGame == null) { // pop } else { joiningGame.setListener(this); } } public void initView() { updateViewJoinableGames(); } public void viewFinished() { if (gameStarter.getStartingGame() == null) { abort(); } } private void abort() { if (joiningGame != null) { joiningGame.abort(); } gameStarter.setJoiningGame(null); gameStarter.closeMultiPlayerConnector(); joiningGame = null; mapDefinition = null; } public void dispose() { changingJoinableGames.removeListener(this); if (joiningGame != null) { joiningGame.setListener(null); } } public void joinableGameSelected(IJoinableGame joinableGame) { abort(); mapDefinition = joinableGame.getMap(); joiningGame = gameStarter.getMultiPlayerConnector().joinMultiplayerGame(joinableGame); joiningGame.setListener(this); gameStarter.setJoiningGame(joiningGame); } /** * ChangingListListener implementation */ @Override public void listChanged(ChangingList<? extends IJoinableGame> list) { updateViewJoinableGames(); } /** * IJoiningGameListener imeplementation */ @Override public void joinProgressChanged(EProgressState state, float progress) { String stateString = Labels.getProgress(state); int progressPercentage = (int) (progress * 100); view.setJoiningProgress(stateString, progressPercentage); } @Override public void gameJoined(IJoinPhaseMultiplayerGameConnector connector) { joiningGame.setListener(null); gameStarter.setJoiningGame(null); view.dismissJoiningProgress(); gameStarter.setJoinPhaseMultiPlayerConnector(connector); navigator.showJoinMultiPlayerSetup(mapDefinition); } private void updateViewJoinableGames() { List<IJoinableGame> joinableGames = changingJoinableGames.getItems(); view.updateJoinableGames(joinableGames); if (joinableGames.size() > 0) { view.hideSearchingForGamesView(); } else { view.showSearchingForGamesView(); } } }