/*
* Copyright (c) 2017
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package jsettlers.main.android.mainmenu.presenters.picker;
import java.util.List;
import jsettlers.common.menu.EProgressState;
import jsettlers.common.menu.IJoinPhaseMultiplayerGameConnector;
import jsettlers.common.menu.IJoinableGame;
import jsettlers.common.menu.IJoiningGame;
import jsettlers.common.menu.IJoiningGameListener;
import jsettlers.common.menu.IMapDefinition;
import jsettlers.common.utils.collections.ChangingList;
import jsettlers.common.utils.collections.IChangingListListener;
import jsettlers.graphics.localization.Labels;
import jsettlers.main.android.core.GameStarter;
import jsettlers.main.android.mainmenu.navigation.MainMenuNavigator;
import jsettlers.main.android.mainmenu.views.JoinMultiPlayerPickerView;
/**
* Created by tompr on 22/01/2017.
*/
public class JoinMultiPlayerPickerPresenter implements IChangingListListener<IJoinableGame>, IJoiningGameListener {
private final JoinMultiPlayerPickerView view;
private final GameStarter gameStarter;
private final MainMenuNavigator navigator;
private final ChangingList<IJoinableGame> changingJoinableGames;
private IJoiningGame joiningGame;
private IMapDefinition mapDefinition;
public JoinMultiPlayerPickerPresenter(JoinMultiPlayerPickerView view, MainMenuNavigator navigator, GameStarter gameStarter) {
this.view = view;
this.gameStarter = gameStarter;
this.navigator = navigator;
changingJoinableGames = gameStarter.getMultiPlayerConnector().getJoinableMultiplayerGames();
changingJoinableGames.setListener(this);
joiningGame = gameStarter.getJoiningGame();
if (joiningGame == null) {
// pop
} else {
joiningGame.setListener(this);
}
}
public void initView() {
updateViewJoinableGames();
}
public void viewFinished() {
if (gameStarter.getStartingGame() == null) {
abort();
}
}
private void abort() {
if (joiningGame != null) {
joiningGame.abort();
}
gameStarter.setJoiningGame(null);
gameStarter.closeMultiPlayerConnector();
joiningGame = null;
mapDefinition = null;
}
public void dispose() {
changingJoinableGames.removeListener(this);
if (joiningGame != null) {
joiningGame.setListener(null);
}
}
public void joinableGameSelected(IJoinableGame joinableGame) {
abort();
mapDefinition = joinableGame.getMap();
joiningGame = gameStarter.getMultiPlayerConnector().joinMultiplayerGame(joinableGame);
joiningGame.setListener(this);
gameStarter.setJoiningGame(joiningGame);
}
/**
* ChangingListListener implementation
*/
@Override
public void listChanged(ChangingList<? extends IJoinableGame> list) {
updateViewJoinableGames();
}
/**
* IJoiningGameListener imeplementation
*/
@Override
public void joinProgressChanged(EProgressState state, float progress) {
String stateString = Labels.getProgress(state);
int progressPercentage = (int) (progress * 100);
view.setJoiningProgress(stateString, progressPercentage);
}
@Override
public void gameJoined(IJoinPhaseMultiplayerGameConnector connector) {
joiningGame.setListener(null);
gameStarter.setJoiningGame(null);
view.dismissJoiningProgress();
gameStarter.setJoinPhaseMultiPlayerConnector(connector);
navigator.showJoinMultiPlayerSetup(mapDefinition);
}
private void updateViewJoinableGames() {
List<IJoinableGame> joinableGames = changingJoinableGames.getItems();
view.updateJoinableGames(joinableGames);
if (joinableGames.size() > 0) {
view.hideSearchingForGamesView();
} else {
view.showSearchingForGamesView();
}
}
}