/*******************************************************************************
* Copyright (c) 2016
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.ai.highlevel.pioneers.target;
import jsettlers.ai.highlevel.AiPositions;
import jsettlers.ai.highlevel.AiStatistics;
import jsettlers.common.buildings.EBuildingType;
import jsettlers.common.landscape.EResourceType;
import jsettlers.common.position.ShortPoint2D;
/**
* @author codingberlin
*/
public class MineTargetFinder extends AbstractPioneerTargetFinder {
private final EResourceType resourceType;
private final EBuildingType mineBuildingType;
private final AiPositions.AiPositionFilter mineFilters;
public MineTargetFinder(final AiStatistics aiStatistics, final byte playerId, final int searchDistance, final EResourceType resourceType,
final EBuildingType mineBuildingType) {
super(aiStatistics, playerId, searchDistance);
this.resourceType = resourceType;
this.mineBuildingType = mineBuildingType;
AiPositions.AiPositionFilter firstFilter = new SameBlockedPartitionLikePlayerFilter(this.aiStatistics, playerId);
SurroundedByResourcesFilter secondFilter = new SurroundedByResourcesFilter(aiStatistics.getMainGrid(),
aiStatistics.getMainGrid().getLandscapeGrid(), resourceType);
mineFilters = new AiPositions.CombinedAiPositionFilter(firstFilter, secondFilter);
}
@Override
public ShortPoint2D findTarget(AiPositions playerBorder, ShortPoint2D center) {
if (aiStatistics.resourceCountInDefaultPartition(resourceType) == 0)
return null;
int buildingCount = aiStatistics.getTotalNumberOfBuildingTypeForPlayer(mineBuildingType, playerId) + 1;
int tiles = mineBuildingType.getProtectedTiles().length * 2;
if (aiStatistics.resourceCountOfPlayer(resourceType, playerId) > tiles * buildingCount)
return null;
ShortPoint2D nearestResourceAbroad = aiStatistics.getNearestResourcePointInDefaultPartitionFor(center, resourceType, searchDistance,
mineFilters);
if (nearestResourceAbroad == null)
return null;
return playerBorder.getNearestPoint(nearestResourceAbroad, searchDistance);
}
}