/******************************************************************************* * Copyright (c) 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.ai.highlevel.pioneers.target; import jsettlers.ai.highlevel.AiPositions; import jsettlers.ai.highlevel.AiStatistics; import jsettlers.common.buildings.EBuildingType; import jsettlers.common.landscape.EResourceType; import jsettlers.common.position.ShortPoint2D; /** * @author codingberlin */ public class MineTargetFinder extends AbstractPioneerTargetFinder { private final EResourceType resourceType; private final EBuildingType mineBuildingType; private final AiPositions.AiPositionFilter mineFilters; public MineTargetFinder(final AiStatistics aiStatistics, final byte playerId, final int searchDistance, final EResourceType resourceType, final EBuildingType mineBuildingType) { super(aiStatistics, playerId, searchDistance); this.resourceType = resourceType; this.mineBuildingType = mineBuildingType; AiPositions.AiPositionFilter firstFilter = new SameBlockedPartitionLikePlayerFilter(this.aiStatistics, playerId); SurroundedByResourcesFilter secondFilter = new SurroundedByResourcesFilter(aiStatistics.getMainGrid(), aiStatistics.getMainGrid().getLandscapeGrid(), resourceType); mineFilters = new AiPositions.CombinedAiPositionFilter(firstFilter, secondFilter); } @Override public ShortPoint2D findTarget(AiPositions playerBorder, ShortPoint2D center) { if (aiStatistics.resourceCountInDefaultPartition(resourceType) == 0) return null; int buildingCount = aiStatistics.getTotalNumberOfBuildingTypeForPlayer(mineBuildingType, playerId) + 1; int tiles = mineBuildingType.getProtectedTiles().length * 2; if (aiStatistics.resourceCountOfPlayer(resourceType, playerId) > tiles * buildingCount) return null; ShortPoint2D nearestResourceAbroad = aiStatistics.getNearestResourcePointInDefaultPartitionFor(center, resourceType, searchDistance, mineFilters); if (nearestResourceAbroad == null) return null; return playerBorder.getNearestPoint(nearestResourceAbroad, searchDistance); } }