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* Copyright (c) 2015
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*
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*
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package jsettlers.logic.map.grid.partition.data;
import jsettlers.common.buildings.EBuildingType;
import jsettlers.common.map.partition.IBuildingCounts;
import jsettlers.logic.buildings.Building;
class BuildingCounts implements IBuildingCounts {
private final int[] buildingsInPartitionUnderConstruction = new int[EBuildingType.NUMBER_OF_BUILDINGS];
private final int[] buildingsInPartition = new int[EBuildingType.NUMBER_OF_BUILDINGS];
private final int[] buildingsUnderConstruction = new int[EBuildingType.NUMBER_OF_BUILDINGS];
private final int[] buildings = new int[EBuildingType.NUMBER_OF_BUILDINGS];
public BuildingCounts(byte playerId, short partitionId) {
for (Building building : Building.getAllBuildings()) {
if (building.getPlayerId() == playerId) {
int buildingTypeIdx = building.getBuildingType().ordinal;
boolean finishedConstruction = building.isConstructionFinished();
if (finishedConstruction) {
buildings[buildingTypeIdx]++;
} else {
buildingsUnderConstruction[buildingTypeIdx]++;
}
if (building.getPartitionId() == partitionId) {
if (finishedConstruction) {
buildingsInPartition[buildingTypeIdx]++;
} else {
buildingsInPartitionUnderConstruction[buildingTypeIdx]++;
}
}
}
}
}
@Override
public int buildingsInPartitionUnderConstruction(EBuildingType buildingType) {
return buildingsInPartitionUnderConstruction[buildingType.ordinal];
}
@Override
public int buildingsInPartiton(EBuildingType buildingType) {
return buildingsInPartition[buildingType.ordinal];
}
@Override
public int buildingsUnderConstruction(EBuildingType buildingType) {
return buildingsUnderConstruction[buildingType.ordinal];
}
@Override
public int buildings(EBuildingType buildingType) {
return buildings[buildingType.ordinal];
}
}