/******************************************************************************* * Copyright (c) 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.main.swing.lookandfeel; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.RenderingHints; import java.awt.image.BufferedImage; /** * Helper class for drawing * * @author Andreas Butti */ public final class DrawHelper { /** * Utility class */ private DrawHelper() { } /** * Turn antialiasing on return casted instanced of graphics * * @param graphics * Graphics * @return casted Graphics2D */ public static Graphics2D enableAntialiasing(Graphics graphics) { Graphics2D graphics2D = (Graphics2D) graphics; graphics2D.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_LCD_HRGB); graphics2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); return graphics2D; } /** * Converts a given Image into a BufferedImage * * @param image * The Image to be converted * @return The converted BufferedImage */ public static BufferedImage toBufferedImage(Image image) { if (image instanceof BufferedImage) { return (BufferedImage) image; } // Create a buffered image with transparency BufferedImage bufferedImage = new BufferedImage(image.getWidth(null), image.getHeight(null), BufferedImage.TYPE_INT_ARGB); // Draw the image on to the buffered image Graphics2D graphics = bufferedImage.createGraphics(); graphics.drawImage(image, 0, 0, null); graphics.dispose(); // Return the buffered image return bufferedImage; } }