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*
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package jsettlers.ai.army;
import java.util.Set;
/**
* The army general can command the troops of the computer player.
* The idea behind different army generals is, that easy, middle and strong players
* can be constructed by different difficult economies with different army generals.
*
* @author codingberlin
*/
public interface ArmyGeneral {
/**
* Let move troops to defeat or attack
*/
void commandTroops(Set<Integer> soldiersWithOrders);
/**
* - upgrades soldiers
* - enable and disable recruitment (not implemented yet)
* - choose the weapons to produce (not implemented yet)
*/
void levyUnits();
}