/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.logic.map.grid.objects;
import java.io.Serializable;
import jsettlers.common.landscape.ELandscapeType;
import jsettlers.common.landscape.EResourceType;
import jsettlers.common.mapobject.EMapObjectType;
import jsettlers.common.position.ShortPoint2D;
import jsettlers.logic.objects.arrow.IArrowAttackableGrid;
public interface IMapObjectsManagerGrid extends Serializable, IArrowAttackableGrid {
AbstractHexMapObject getMapObject(int x, int y, EMapObjectType mapObjectType);
void setLandscape(int x, int y, ELandscapeType landscapeType);
void addMapObject(int x, int y, AbstractHexMapObject mapObject);
boolean isBlocked(int x, int y);
void setBlocked(int x, int y, boolean blocked);
boolean isProtected(int x, int y);
void setProtected(int x, int y, boolean protect);
boolean removeMapObject(int x, int y, AbstractHexMapObject mapObject);
short getWidth();
short getHeight();
boolean isInBounds(int x, int y);
EResourceType getRessourceTypeAt(int x, int y);
byte getRessourceAmountAt(int x, int y);
boolean isBuildingAreaAt(short x, short y);
boolean hasMapObjectType(int x, int y, EMapObjectType... mapObjectTypes);
void spawnDonkey(ShortPoint2D position, byte playerId);
}