/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.logic.map.grid.objects; import java.io.Serializable; import jsettlers.common.landscape.ELandscapeType; import jsettlers.common.landscape.EResourceType; import jsettlers.common.mapobject.EMapObjectType; import jsettlers.common.position.ShortPoint2D; import jsettlers.logic.objects.arrow.IArrowAttackableGrid; public interface IMapObjectsManagerGrid extends Serializable, IArrowAttackableGrid { AbstractHexMapObject getMapObject(int x, int y, EMapObjectType mapObjectType); void setLandscape(int x, int y, ELandscapeType landscapeType); void addMapObject(int x, int y, AbstractHexMapObject mapObject); boolean isBlocked(int x, int y); void setBlocked(int x, int y, boolean blocked); boolean isProtected(int x, int y); void setProtected(int x, int y, boolean protect); boolean removeMapObject(int x, int y, AbstractHexMapObject mapObject); short getWidth(); short getHeight(); boolean isInBounds(int x, int y); EResourceType getRessourceTypeAt(int x, int y); byte getRessourceAmountAt(int x, int y); boolean isBuildingAreaAt(short x, short y); boolean hasMapObjectType(int x, int y, EMapObjectType... mapObjectTypes); void spawnDonkey(ShortPoint2D position, byte playerId); }