/******************************************************************************* * Copyright (c) 2015, 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.logic.buildings; import jsettlers.common.buildings.EBuildingType; import jsettlers.common.material.EPriority; import jsettlers.common.position.ShortPoint2D; import jsettlers.logic.constants.Constants; import jsettlers.logic.player.Player; /** * A {@link Building} that has a work area that can be changed and drawn to the screen. * * @author Andreas Eberle * */ public abstract class WorkAreaBuilding extends Building { private static final long serialVersionUID = -5176169656248971550L; private static final EPriority[] SUPPORTED_PRIORITIES_FOR_REQUESTERS = new EPriority[] { EPriority.LOW, EPriority.HIGH, EPriority.STOPPED }; private static final EPriority[] SUPPORTED_PRIORITIES_FOR_NON_REQUESTERS = new EPriority[] { EPriority.LOW, EPriority.STOPPED }; private ShortPoint2D workAreaCenter; private boolean cannotWork = false; protected WorkAreaBuilding(EBuildingType type, Player player, ShortPoint2D position, IBuildingsGrid buildingsGrid) { super(type, player, position, buildingsGrid); } @Override protected void placedAtEvent(ShortPoint2D pos) { this.workAreaCenter = getBuildingType().getDefaultWorkcenter().calculatePoint(pos); } public final ShortPoint2D getWorkAreaCenter() { return workAreaCenter; } @Override public final void setWorkAreaCenter(ShortPoint2D newWorkAreaCenter) { int distance = super.pos.getOnGridDistTo(newWorkAreaCenter); if (distance < Constants.BUILDINGS_MAX_WORKRADIUS_FACTOR * super.getBuildingType().getWorkRadius()) { if (isSelected()) { drawWorkAreaCircle(false); } this.workAreaCenter = newWorkAreaCenter; if (isSelected()) { drawWorkAreaCircle(true); } this.cannotWork = false; // reset cannotWork, we need to check it in the new work are first. } } @Override public void setSelected(boolean selected) { super.setSelected(selected); drawWorkAreaCircle(selected); } @Override public void kill() { if (workAreaCenter != null && isSelected()) { drawWorkAreaCircle(false); } super.kill(); } private void drawWorkAreaCircle(boolean draw) { super.grid.drawWorkAreaCircle(super.pos, workAreaCenter, super.getBuildingType().getWorkRadius(), draw); } @Override public EPriority[] getSupportedPriorities() { if (isConstructionFinished()) { if (getBuildingType().getRequestStacks().length == 0) { // has no request stacks return SUPPORTED_PRIORITIES_FOR_NON_REQUESTERS; } else { return SUPPORTED_PRIORITIES_FOR_REQUESTERS; } } else { return super.getSupportedPriorities(); } } @Override public boolean cannotWork() { return cannotWork; } public void setCannotWork(boolean cannotWork) { this.cannotWork = cannotWork; } }