/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.mapcreator.mapview;
import jsettlers.common.landscape.EResourceType;
import jsettlers.common.mapobject.EMapObjectType;
import jsettlers.common.mapobject.IMapObject;
/**
* Helper class to display resources on the Map
*
* @author Andreas Butti
*
*/
public class ResourceMapObject implements IMapObject {
/**
* Amount of the resources
*/
private final byte resourceAmount;
/**
* Type of the resource
*/
private final EResourceType resourceType;
/**
* Constructor
*
* @param resourceType
* Type of the resource
* @param resourceAmount
* Amount of the resources
*/
public ResourceMapObject(EResourceType resourceType, byte resourceAmount) {
this.resourceType = resourceType;
this.resourceAmount = resourceAmount;
}
/**
* Gets the resource object
*
* @param resourceType
* Type of the resource
* @param resourceAmount
* Amount of the resources
* @return IMapObject
*/
public static IMapObject get(EResourceType resourceType, byte resourceAmount) {
return new ResourceMapObject(resourceType, resourceAmount);
}
@Override
public EMapObjectType getObjectType() {
switch (resourceType) {
case COAL:
return EMapObjectType.FOUND_COAL;
case GOLDORE:
return EMapObjectType.FOUND_GOLD;
case IRONORE:
return EMapObjectType.FOUND_IRON;
case FISH:
return EMapObjectType.FISH_DECORATION;
case NOTHING:
return EMapObjectType.FOUND_NOTHING;
case GEMSTONE:
return EMapObjectType.FOUND_GEMSTONE;
case BRIMSTONE:
return EMapObjectType.FOUND_BRIMSTONE;
default:
return EMapObjectType.FOUND_NOTHING;
}
}
@Override
public float getStateProgress() {
return (float) resourceAmount / Byte.MAX_VALUE;
}
@Override
public IMapObject getNextObject() {
return null;
}
@Override
public IMapObject getMapObject(EMapObjectType type) {
return type == getObjectType() ? this : null;
}
}