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* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
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package jsettlers.algorithms.path.area;
import jsettlers.algorithms.path.IPathCalculatable;
import jsettlers.common.material.ESearchType;
import jsettlers.common.position.ShortPoint2D;
import jsettlers.logic.constants.MatchConstants;
/**
*
*
* NOTE: This class uses random.Random! Therefore it needs to run synchronous to avoid inconsistencies between multiple players!
*
* @author Andreas Eberle
*
*/
public final class InAreaFinder {
private final IInAreaFinderMap map;
private final short width;
private final short height;
public InAreaFinder(IInAreaFinderMap map, short width, short height) {
this.map = map;
this.width = width;
this.height = height;
}
/**
*
* @param requester
* @param centerX
* @param centerY
* @param searchRadius
* @param searched
* @return an SPoint2D object if the searched thing has been found<br>
* null if it hasn't been found.
*/
public final ShortPoint2D find(IPathCalculatable requester, short centerX, short centerY, short searchRadius, ESearchType searched) {
for (int i = 0; i < 100; i++) {
double angle = MatchConstants.random().nextDouble() * 2 * Math.PI; // get an angle in the interval [0, 2PI]
double radius = Math.pow(MatchConstants.random().nextDouble(), 3.9) * searchRadius; // get a radius in the interval [0, pixelRadius]
short tileX = (short) (Math.cos(angle) * radius + centerX);
short tileY = (short) (Math.sin(angle) * radius + centerY);
if (isInBounds(tileX, tileY) && !map.isBlocked(requester, tileX, tileY) && map.fitsSearchType(tileX, tileY, searched, requester)) {
return new ShortPoint2D(tileX, tileY);
}
}
return null;
}
private final boolean isInBounds(short x, short y) {
return 0 <= x && x < width && 0 <= y && y < height;
}
}