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* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
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*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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*******************************************************************************/
package jsettlers.buildingcreator.job;
import jsettlers.common.material.EMaterialType;
import jsettlers.common.movable.EDirection;
/**
* This is a building job, a job that can be done by a worker.
* <p>
* Jobs are organized as an cyclic graph, and every job can give yu the next job that is to be executed if it succeeds or fails.
*
* @author michael
*/
public interface BuildingJob {
/**
* Gets the type of this job.
*
* @return The type.
*/
EBuildingJobType getType();
/**
* Gets the next job that should be executed if this job succeeds.
*
* @return The job.
*/
BuildingJob getNextSucessJob();
/**
* Gets the next job to be executed if this job fails.
*
* @return The job.
*/
BuildingJob getNextFailJob();
/**
* Gets the time this job should last.
*
* @see EBuildingJobType
* @return the time in ms.
*/
int getTime();
/**
* Gets the x distance associate for this job in map units. See {@link EBuildingJobType} fo the interpretation of this value.
*
* @return The x distance.
*/
int getDx();
/**
* Gets the y distance associate for this job in map units. See {@link EBuildingJobType} fo the interpretation of this value.
*
* @return The y distance.
*/
int getDy();
/**
* Gets the direction associated with this job.
*
* @see EBuildingJobType
* @return The direction or null if it is not provided by this type.
*/
EDirection getDirection();
/**
* Gets the material for this job.
*
* @see EBuildingJobType
* @return The direction or null if it is not provided by this type.
*/
EMaterialType getMaterial();
}