/******************************************************************************* * Copyright (c) 2014 - 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.logic.buildings.others; import java8.util.J8Arrays; import java8.util.stream.Collectors; import jsettlers.common.buildings.EBuildingType; import jsettlers.common.buildings.IBuilding; import jsettlers.common.mapobject.EMapObjectType; import jsettlers.common.material.EMaterialType; import jsettlers.common.position.ShortPoint2D; import jsettlers.logic.buildings.Building; import jsettlers.logic.buildings.IBuildingsGrid; import jsettlers.logic.buildings.stack.IRequestStack; import jsettlers.logic.buildings.stack.multi.MultiRequestAndOfferStack; import jsettlers.logic.buildings.stack.multi.MultiRequestStackSharedData; import jsettlers.logic.buildings.stack.multi.StockSettings; import jsettlers.logic.player.Player; import java.util.List; import static java8.util.stream.StreamSupport.stream; /** * Created by Andreas Eberle. */ public class StockBuilding extends Building implements IBuilding.IStock { private final StockSettings stockSettings; public StockBuilding(Player player, ShortPoint2D position, IBuildingsGrid buildingsGrid) { super(EBuildingType.STOCK, player, position, buildingsGrid); stockSettings = new StockSettings(buildingsGrid.getRequestStackGrid().getPartitionStockSettings(position)); } @Override protected List<? extends IRequestStack> createWorkStacks() { MultiRequestStackSharedData sharedData = new MultiRequestStackSharedData(stockSettings); List<MultiRequestAndOfferStack> newStacks = J8Arrays.stream(type.getRequestStacks()) .map(relativeStack -> relativeStack.calculatePoint(this.pos)) .map(position -> new MultiRequestAndOfferStack(grid.getRequestStackGrid(), position, type, super.getPriority(), sharedData)) .collect(Collectors.toList()); stream(newStacks).forEach(stack -> stockSettings.registerStockSettingsListener(stack)); return newStacks; } public void setAcceptedMaterial(EMaterialType materialType, boolean accept) { stockSettings.setAccepted(materialType, accept); } @Override public StockSettings getStockSettings() { return stockSettings; } @Override protected int subTimerEvent() { return -1; } @Override protected int constructionFinishedEvent() { return -1; } @Override protected EMapObjectType getFlagType() { return EMapObjectType.FLAG_DOOR; } @Override public boolean isOccupied() { return true; } @Override protected void killedEvent() { stockSettings.releaseSettings(); } }