/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.input.tasks;
/**
* Actions of the gui used to send them over the network.
*
* @author Andreas Eberle
*
*/
public enum EGuiAction {
BUILD,
SET_WORK_AREA,
MOVE_TO,
QUICK_SAVE,
DESTROY_MOVABLES,
DESTROY_BUILDING,
STOP_WORKING,
START_WORKING,
CONVERT,
SET_BUILDING_PRIORITY,
SET_MATERIAL_DISTRIBUTION_SETTINGS,
/**
* The user wants to change the order in which materials are served by bearers.
*
* @see SetMaterialPrioritiesGuiTask
*/
SET_MATERIAL_PRIORITIES,
UPGRADE_SOLDIERS,
SET_MATERIAL_PRODUCTION,
CHANGE_TRADING,
SET_TRADING_WAYPOINT,
CHANGE_TOWER_SOLDIERS,
SET_ACCEPTED_STOCK_MATERIAL;
public static final EGuiAction[] VALUES = values();
}