/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.input.tasks; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.util.Arrays; import jsettlers.common.buildings.EBuildingType; import jsettlers.common.material.EMaterialType; import jsettlers.common.position.ShortPoint2D; /** * This task is used to set the distribution settings for a material in a manager. * * @author Andreas Eberle */ public class SetMaterialDistributionSettingsGuiTask extends SimpleGuiTask { private ShortPoint2D managerPosition; private EMaterialType materialType; private float[] probabilities; public SetMaterialDistributionSettingsGuiTask() { } public SetMaterialDistributionSettingsGuiTask(byte playerId, ShortPoint2D managerPosition, EMaterialType materialType, float[] probabilities) { super(EGuiAction.SET_MATERIAL_DISTRIBUTION_SETTINGS, playerId); this.managerPosition = managerPosition; this.materialType = materialType; this.probabilities = fixProbabilities(probabilities); } private static float[] fixProbabilities(float[] probabilities) { float sum = 0; for (float f : probabilities) { sum += Math.max(f, 0); } float offset = 0; float factor = 0; if (sum <= 0.0001f) { offset = 1.0f / probabilities.length; } else { factor = 1.01f / sum; } float[] array = new float[probabilities.length]; for (int i = 0; i < array.length; i++) { array[i] = Math.max(probabilities[i], 0) * factor + offset; } return array; } /** * @return Returns a position occupied by the manager this settings shall be used for. */ public ShortPoint2D getManagerPosition() { return managerPosition; } /** * @return Returns the {@link EMaterialType} this settings shall be used for. */ public EMaterialType getMaterialType() { return materialType; } /** * @return Returns the new distribution probabilities. The values correspond to the {@link EBuildingType} given by * MaterialsOfBuildings.getBuildingTypesRequestingMaterial( {@link #getMaterialType()}). */ public float[] getProbabilities() { return probabilities; } @Override protected void serializeTask(DataOutputStream dos) throws IOException { super.serializeTask(dos); SimpleGuiTask.serializePosition(dos, managerPosition); dos.writeByte(materialType.ordinal); dos.writeInt(probabilities.length); for (int i = 0; i < probabilities.length; i++) { dos.writeFloat(probabilities[i]); } } @Override protected void deserializeTask(DataInputStream dis) throws IOException { super.deserializeTask(dis); managerPosition = SimpleGuiTask.deserializePosition(dis); materialType = EMaterialType.VALUES[dis.readByte()]; int length = dis.readInt(); probabilities = new float[length]; for (int i = 0; i < length; i++) { probabilities[i] = dis.readFloat(); } } @Override public int hashCode() { final int prime = 31; int result = super.hashCode(); result = prime * result + ((managerPosition == null) ? 0 : managerPosition.hashCode()); result = prime * result + ((materialType == null) ? 0 : materialType.hashCode()); result = prime * result + Arrays.hashCode(probabilities); return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (!super.equals(obj)) return false; if (getClass() != obj.getClass()) return false; SetMaterialDistributionSettingsGuiTask other = (SetMaterialDistributionSettingsGuiTask) obj; if (managerPosition == null) { if (other.managerPosition != null) return false; } else if (!managerPosition.equals(other.managerPosition)) return false; if (materialType != other.materialType) return false; if (!Arrays.equals(probabilities, other.probabilities)) return false; return true; } }