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* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.common.buildings.stacks;
import jsettlers.common.material.EMaterialType;
/**
* This is a stack request that can be positioned relatively to a building.
*
* @author michael
*/
public class ConstructionStack extends RelativeStack {
private static final long serialVersionUID = -3592197606402226146L;
private final short requiredForBuild;
public ConstructionStack(int dx, int dy, EMaterialType type, short requiredForBuild) {
super(dx, dy, type);
this.requiredForBuild = requiredForBuild;
}
/**
* If this property is not zero, the specified amount of this material is needed to build the building. If it is 0, the material is needed after
* building the building.
*
* @return the number of materials of this type required to construct a building.
*/
public short requiredForBuild() {
return requiredForBuild;
}
}