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*
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*
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package jsettlers.logic.buildings.workers;
import java.util.ArrayList;
import java.util.List;
import jsettlers.common.buildings.EBuildingType;
import jsettlers.common.mapobject.EMapObjectType;
import jsettlers.common.material.EMaterialType;
import jsettlers.common.position.ShortPoint2D;
import jsettlers.common.utils.Tuple;
import jsettlers.logic.buildings.IBuildingsGrid;
import jsettlers.logic.buildings.MaterialProductionSettings;
import jsettlers.logic.buildings.WorkAreaBuilding;
import jsettlers.logic.buildings.stack.IRequestStack;
import jsettlers.logic.map.grid.partition.manager.manageables.IManageableWorker;
import jsettlers.logic.map.grid.partition.manager.manageables.interfaces.IWorkerRequestBuilding;
import jsettlers.logic.player.Player;
/**
* This class is a building with a worker that can fulfill it's job.
*
* @author Andreas Eberle
*
*/
public class WorkerBuilding extends WorkAreaBuilding implements IWorkerRequestBuilding {
private static final long serialVersionUID = 7050284039312172046L;
private IManageableWorker worker;
/**
* Points where we need to clean up pigs or donkeys.
*/
private List<Tuple<ShortPoint2D, EMapObjectType>> cleanupPositions = null;
public WorkerBuilding(EBuildingType type, Player player, ShortPoint2D position, IBuildingsGrid buildingsGrid) {
super(type, player, position, buildingsGrid);
}
@Override
public final EMapObjectType getFlagType() {
return EMapObjectType.FLAG_ROOF;
}
@Override
protected final int constructionFinishedEvent() {
requestWorker();
return -1; // no scheduling required
}
private void requestWorker() {
super.grid.requestBuildingWorker(super.getBuildingType().getWorkerType(), this);
}
@Override
protected final int subTimerEvent() {
assert false : "This should never be called, as this building should not be scheduled.";
return -1;
}
protected final boolean popMaterialFromStack(EMaterialType material) {
for (IRequestStack stack : super.getStacks()) {
if (stack.getMaterialType() == material) {
return stack.pop();
}
}
return false;
}
@Override
public final void occupyBuilding(IManageableWorker worker) {
if (super.isNotDestroyed()) {
this.worker = worker;
super.showFlag(true);
super.initWorkStacks();
}
}
@Override
public MaterialProductionSettings getMaterialProduction() {
return grid.getMaterialProductionAt(pos.x, pos.y);
}
@Override
public final void leaveBuilding(IManageableWorker worker) {
if (worker == this.worker) {
this.worker = null;
super.showFlag(false);
super.releaseRequestStacks();
requestWorker();
} else {
System.err.println("ERROR: A worker not registered at the building wanted to leave it!");
}
}
@Override
protected final void killedEvent() {
if (worker != null) {
this.worker.buildingDestroyed();
this.worker = null;
}
if (cleanupPositions != null) {
for (Tuple<ShortPoint2D, EMapObjectType> cleanup : cleanupPositions) {
grid.getMapObjectsManager().removeMapObjectType(cleanup.e1.x, cleanup.e1.y, cleanup.e2);
}
}
super.killedEvent();
}
@Override
public final boolean isOccupied() {
return worker != null;
}
@Override
public boolean tryTakingResource() {
return false;
}
@Override
public boolean tryTakingFoood(EMaterialType[] foodOrder) {
return false;
}
@Override
public void addMapObjectCleanupPosition(ShortPoint2D pos, EMapObjectType objectType) {
if (cleanupPositions == null) {
cleanupPositions = new ArrayList<>();
}
for (Tuple<ShortPoint2D, EMapObjectType> cleanup : cleanupPositions) {
if (cleanup.e1.equals(pos) && cleanup.e2 == objectType) {
return;
}
}
cleanupPositions.add(new Tuple<>(pos, objectType));
}
}