/******************************************************************************* * Copyright (c) 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.logic.map.grid.partition.manager.datastructures; import java8.util.function.Predicate; import jsettlers.common.position.ILocatable; import jsettlers.common.position.ShortPoint2D; import jsettlers.common.utils.MathUtils; /** * This is a data structure for storing and retrieving objects at given positions.<br> * It is also possible to find the nearest object around a given position. * * @param <T> * @author Andreas Eberle */ public class PredicatedPositionableList<T extends ILocatable> extends PositionableList<T> { /** * Finds the object that's closest to the given position and removes it. * * @param position * position to be used to find the nearest accepted neighbor around it. * @param predicate * if predicate != null => the result is accepted by the predicate. <br> * if result == null every entry is accepted. * @return accepted object that's nearest to position */ public T removeObjectNextTo(ShortPoint2D position, Predicate<T> predicate) { T currBest = getObjectCloseTo(position, predicate); if (currBest != null) { data.remove(currBest); } return currBest; } private T getObjectCloseTo(ShortPoint2D position, Predicate<T> acceptor) { int bestDistance = Integer.MAX_VALUE; T currBest = null; for (T currEntry : data) { if (acceptor != null && !acceptor.test(currEntry)) { continue; } int currDist = MathUtils.squareHypot(position, currEntry.getPos()); if (bestDistance > currDist) { bestDistance = currDist; currBest = currEntry; } } return currBest; } }