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package jsettlers.logic.map.grid.partition.manager.datastructures;
import java8.util.function.Predicate;
import jsettlers.common.position.ILocatable;
import jsettlers.common.position.ShortPoint2D;
import jsettlers.common.utils.MathUtils;
/**
* This is a data structure for storing and retrieving objects at given positions.<br>
* It is also possible to find the nearest object around a given position.
*
* @param <T>
* @author Andreas Eberle
*/
public class PredicatedPositionableList<T extends ILocatable> extends PositionableList<T> {
/**
* Finds the object that's closest to the given position and removes it.
*
* @param position
* position to be used to find the nearest accepted neighbor around it.
* @param predicate
* if predicate != null => the result is accepted by the predicate. <br>
* if result == null every entry is accepted.
* @return accepted object that's nearest to position
*/
public T removeObjectNextTo(ShortPoint2D position, Predicate<T> predicate) {
T currBest = getObjectCloseTo(position, predicate);
if (currBest != null) {
data.remove(currBest);
}
return currBest;
}
private T getObjectCloseTo(ShortPoint2D position, Predicate<T> acceptor) {
int bestDistance = Integer.MAX_VALUE;
T currBest = null;
for (T currEntry : data) {
if (acceptor != null && !acceptor.test(currEntry)) {
continue;
}
int currDist = MathUtils.squareHypot(position, currEntry.getPos());
if (bestDistance > currDist) {
bestDistance = currDist;
currBest = currEntry;
}
}
return currBest;
}
}