/******************************************************************************* * Copyright (c) 2015, 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.logic.buildings.spawn; import jsettlers.common.buildings.EBuildingType; import jsettlers.common.movable.EMovableType; import jsettlers.common.position.ShortPoint2D; import jsettlers.logic.buildings.IBuildingsGrid; import jsettlers.logic.player.Player; /** * This class represents a big apartment house that spawns {@link #PRODUCE_LIMIT} ({@value #PRODUCE_LIMIT}) new bearers. * * @author Andreas Eberle * */ public final class BigLivinghouse extends SpawnBuilding { private static final long serialVersionUID = -6442369297239688436L; private static final byte PRODUCE_LIMIT = 100; public BigLivinghouse(Player player, ShortPoint2D position, IBuildingsGrid buildingsGrid) { super(EBuildingType.BIG_LIVINGHOUSE, player, position, buildingsGrid); } @Override protected EMovableType getMovableType() { return EMovableType.BEARER; } @Override protected byte getProduceLimit() { return PRODUCE_LIMIT; } }