/*******************************************************************************
* Copyright (c) 2016
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package go.graphics;
/**
* This class represents an abstract buffer handle.
*
* @author Michael Zangl
*/
public interface GLBufferHandle {
/**
* Checks if this buffer is valid.
*
* @return <code>true</code> if the buffer is valid and can be used.
*/
boolean isValid();
/**
* Deletes the buffer represented by this handle. If the buffer is already deleted, this call is ignored.
*/
void delete();
/**
* Gets the index by which this buffer is referenced internally. You should not need this.
*
* @return Thge buffer id.
*/
int getInternalId();
}