/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.network.synchronic.timer;
/**
* Container class for a {@link INetworkTimerable}, it's periodic execution delay and it's current execution delay.
*
* @author Andreas Eberle
*
*/
public final class ScheduledTimerable {
private final INetworkTimerable timerable;
private final short delay;
private short currDelay;
public ScheduledTimerable(INetworkTimerable timerable, short delay) {
this.timerable = timerable;
this.delay = delay;
this.currDelay = delay;
}
public INetworkTimerable getTimerable() {
return timerable;
}
/**
* Checks if this task needs to be executed. (Is able to execute tasks serveral times if needed
*
* @param timeSlice
* number of milliseconds of the game time that expired since the last call.
*/
public void checkExecution(short timeSlice) {
currDelay -= timeSlice;
while (currDelay <= 0) {
currDelay += delay;
timerable.timerEvent();
}
}
}