/******************************************************************************* * Copyright (c) 2015 - 2017 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.algorithms.landmarks; import jsettlers.algorithms.interfaces.IContainingProvider; import jsettlers.algorithms.traversing.area.AreaTraversingAlgorithm; import jsettlers.algorithms.traversing.area.IAreaVisitor; import jsettlers.algorithms.traversing.borders.BorderTraversingAlgorithm; import jsettlers.common.movable.EDirection; import jsettlers.common.position.ShortPoint2D; /** * Algorithm to correct the landmarks. For example if Pioneers set all landmarks around a lake, this Thread will recognize it and take over the area * of the lake. * * @author Andreas Eberle * */ public final class EnclosedBlockedAreaFinderAlgorithm { public static void checkLandmark(IEnclosedBlockedAreaFinderGrid grid, int startX, int startY) { if (grid.isPioneerBlockedAndWithoutTowerProtection(startX, startY)) { return; } final IContainingProvider containingProvider = grid::isPioneerBlockedAndWithoutTowerProtection; final short startPartition = grid.getPartitionAt(startX, startY); for (EDirection currDir : EDirection.VALUES) { ShortPoint2D currPos = currDir.getNextHexPoint(startX, startY); if (grid.isPioneerBlockedAndWithoutTowerProtection(currPos.x, currPos.y)) { if (needsRelabel(grid, containingProvider, currPos, startPartition)) { relabel(grid, containingProvider, currPos, startPartition); } } } } private static void relabel(final IEnclosedBlockedAreaFinderGrid grid, IContainingProvider containingProvider, ShortPoint2D blockedStartPos, final short newPartition) { IAreaVisitor visitor = (x, y) -> { grid.setPartitionAt(x, y, newPartition); return true; }; AreaTraversingAlgorithm.traverseArea(containingProvider, visitor, blockedStartPos, grid.getWidth(), grid.getHeight()); } /** * Checks if the blocked partition given by the coordinates blockedX and blockedY is surrounded by the given partition. * * @param grid * @param containingProvider * @param blockedStartPos * @return */ private static boolean needsRelabel(final IEnclosedBlockedAreaFinderGrid grid, IContainingProvider containingProvider, ShortPoint2D blockedStartPos, final short partition) { return BorderTraversingAlgorithm.traverseBorder(containingProvider, blockedStartPos, (insideX, insideY, outsideX, outsideY) -> grid.getPartitionAt((short) outsideX, (short) outsideY) == partition, true); } }