/* * IsgamemodeCommandTest.java * Copyright 2008 (C) James Dempsey * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on 8/09/2008 21:22:24 * * $Id: $ */ package plugin.jepcommands; import java.util.Stack; import pcgen.PCGenTestCase; import junit.framework.Test; import junit.framework.TestSuite; import org.nfunk.jep.ParseException; import org.nfunk.jep.function.PostfixMathCommandI; /** * The Class <code>IsgamemodeCommandTest</code> is responsible for checking * that IsgamemodeCommand is working correctly. * * * @author James Dempsey <jdempsey@users.sourceforge.net> */ public class IsgamemodeCommandTest extends PCGenTestCase { /** * Quick test suite creation - adds all methods beginning with "test". * * @return The Test suite */ public static Test suite() { return new TestSuite(IsgamemodeCommandTest.class); } /* * @see TestCase#setUp() */ /* (non-Javadoc) * @see junit.framework.TestCase#setUp() */ @Override protected void setUp() throws Exception { super.setUp(); } /** * Run isgamemode. * * @param stack the stack * * @return true, if successful */ private static boolean runIsgamemode(final Stack stack) { final PostfixMathCommandI pCommand = new IsgamemodeCommand(); boolean b; try { pCommand.run(stack); b = true; } catch (ParseException e) { b = false; } return b; } /** * Test is game mode true. */ public void testIsGameModeTrue() { final Stack<Object> s = new Stack<>(); s.push("3.5"); runIsgamemode(s); final Integer result = (Integer) s.pop(); is(result, eq(1), "isgamemode(\"3.5\") returns 1"); } /** * Test is game mode false. */ public void testIsGameModeFalse() { final Stack<Object> s = new Stack<>(); s.push("3e"); runIsgamemode(s); final Integer result = (Integer) s.pop(); is(result, eq(0), "isgamemode(\"3e\") returns 0"); } }