/*
* Copyright 2012 (C) James Dempsey
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package plugin.qualifier.shieldprof;
import java.util.ArrayList;
import java.util.Collection;
import pcgen.cdom.helper.ProfProvider;
import pcgen.core.PlayerCharacter;
import pcgen.core.ShieldProf;
import pcgen.rules.persistence.token.AbstractPCQualifierToken;
/**
* The Class {@code PCToken} provides limiting a chooser selection
* by those shield proficiencies held by the character.
* e.g. CHOOSE:SHIELDPROFICIENCY|PC
*
* <br>
*
* @author James Dempsey <jdempsey@users.sourceforge.net>
*/
public class PCToken extends AbstractPCQualifierToken<ShieldProf>
{
@Override
protected Collection<ShieldProf> getPossessed(PlayerCharacter pc)
{
// Not used as we have overridden allow below, so return an empty set
return new ArrayList<>();
}
@Override
public Class<? super ShieldProf> getReferenceClass()
{
return ShieldProf.class;
}
@Override
public boolean allow(PlayerCharacter pc, ShieldProf po)
{
Collection<ProfProvider<ShieldProf>> providers = pc.getShieldProfList();
for (ProfProvider<ShieldProf> profProvider : providers)
{
if (profProvider.providesProficiency(po))
{
return true;
}
}
return false;
}
}