/* * Copyright 2012 (C) James Dempsey * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package plugin.qualifier.shieldprof; import java.util.ArrayList; import java.util.Collection; import pcgen.cdom.helper.ProfProvider; import pcgen.core.PlayerCharacter; import pcgen.core.ShieldProf; import pcgen.rules.persistence.token.AbstractPCQualifierToken; /** * The Class {@code PCToken} provides limiting a chooser selection * by those shield proficiencies held by the character. * e.g. CHOOSE:SHIELDPROFICIENCY|PC * * <br> * * @author James Dempsey <jdempsey@users.sourceforge.net> */ public class PCToken extends AbstractPCQualifierToken<ShieldProf> { @Override protected Collection<ShieldProf> getPossessed(PlayerCharacter pc) { // Not used as we have overridden allow below, so return an empty set return new ArrayList<>(); } @Override public Class<? super ShieldProf> getReferenceClass() { return ShieldProf.class; } @Override public boolean allow(PlayerCharacter pc, ShieldProf po) { Collection<ProfProvider<ShieldProf>> providers = pc.getShieldProfList(); for (ProfProvider<ShieldProf> profProvider : providers) { if (profProvider.providesProficiency(po)) { return true; } } return false; } }