/* * Copyright (c) Thomas Parker, 2009. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package pcgen.cdom.facet.input; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.facet.base.AbstractListFacet; import pcgen.cdom.facet.model.ExpandedCampaignFacet; import pcgen.core.Campaign; /** * CampaignFacet is a Facet that tracks the Campaigns loaded and thus active on * a Player Character. This tracks the list of Campaigns selected by the user. * This list must be expanded if any of the Campaigns includes another Campaign * (PCC file). * * @author Thomas Parker (thpr [at] yahoo.com) */ public class CampaignFacet extends AbstractListFacet<CharID, Campaign> { private ExpandedCampaignFacet expandedCampaignFacet; public void setExpandedCampaignFacet( ExpandedCampaignFacet expandedCampaignFacet) { this.expandedCampaignFacet = expandedCampaignFacet; } public void init() { addDataFacetChangeListener(expandedCampaignFacet); } }