/*
* Copyright (c) Thomas Parker, 2009.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet.input;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.facet.base.AbstractListFacet;
import pcgen.cdom.facet.model.ExpandedCampaignFacet;
import pcgen.core.Campaign;
/**
* CampaignFacet is a Facet that tracks the Campaigns loaded and thus active on
* a Player Character. This tracks the list of Campaigns selected by the user.
* This list must be expanded if any of the Campaigns includes another Campaign
* (PCC file).
*
* @author Thomas Parker (thpr [at] yahoo.com)
*/
public class CampaignFacet extends AbstractListFacet<CharID, Campaign>
{
private ExpandedCampaignFacet expandedCampaignFacet;
public void setExpandedCampaignFacet(
ExpandedCampaignFacet expandedCampaignFacet)
{
this.expandedCampaignFacet = expandedCampaignFacet;
}
public void init()
{
addDataFacetChangeListener(expandedCampaignFacet);
}
}