/*
* EquipSlotLstToken.java
* Copyright 2006 (C) Devon Jones <soulcatcher@evilsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on September 2, 2002, 8:16 AM
*
* Current Ver: $Revision$
*
*/
package pcgen.persistence.lst;
import pcgen.core.character.EquipSlot;
/**
* {@code EquipSlotLstToken}
*
* @author Devon Jones <soulcatcher@evilsoft.org>
*/
public interface EquipSlotLstToken extends LstToken
{
/**
* @param eqSlot
* @param value
* @param gameMode The name of the game mode currently being processed.
* @return true if parse OK
*/
boolean parse(EquipSlot eqSlot, String value, String gameMode);
}