/* * Copyright (c) Thomas Parker, 2009. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package pcgen.cdom.facet; import java.util.Collection; import pcgen.cdom.base.CDOMObject; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.enumeration.ObjectKey; import pcgen.cdom.facet.base.AbstractQualifiedListFacet; import pcgen.cdom.facet.event.DataFacetChangeEvent; import pcgen.cdom.facet.event.DataFacetChangeListener; import pcgen.core.QualifiedObject; /** * HasDeityWeaponProfFacet is a Facet that tracks if the Deity Weapon Profs are * contained in the Player Character. * * @author Thomas Parker (thpr [at] yahoo.com) */ public class HasDeityWeaponProfFacet extends AbstractQualifiedListFacet<QualifiedObject<Boolean>> implements DataFacetChangeListener<CharID, CDOMObject> { private CDOMObjectConsolidationFacet consolidationFacet; /** * Adds the Deity Weapon Prof capability granted by CDOMObjects added to the * Player Character to this HasDeityWeaponProfFacet. * * Triggered when one of the Facets to which HasDeityWeaponProfFacet listens * fires a DataFacetChangeEvent to indicate a CDOMObject was added to a * Player Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataAdded(DataFacetChangeEvent<CharID, CDOMObject> dfce) { CDOMObject cdo = dfce.getCDOMObject(); QualifiedObject<Boolean> hdw = cdo.get(ObjectKey.HAS_DEITY_WEAPONPROF); if (hdw != null) { add(dfce.getCharID(), hdw, cdo); } } /** * Removes the Deity Weapon Prof capability granted by CDOMObjects removed * from the Player Character from this HasDeityWeaponProfFacet. * * Triggered when one of the Facets to which HasDeityWeaponProfFacet listens * fires a DataFacetChangeEvent to indicate a CDOMObject was removed from a * Player Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataRemoved(DataFacetChangeEvent<CharID, CDOMObject> dfce) { removeAll(dfce.getCharID(), dfce.getCDOMObject()); } /** * Returns true if the Player Character identified by the given CharID has * been granted Deity Weapon Profs. * * @param id * The CharID identifying the Player Character to be checked if * it has been granted Deity Weapon Profs * @return true if the Player Character identified by the given CharID has * been granted Deity Weapon Profs; false otherwise */ public boolean hasDeityWeaponProf(CharID id) { Collection<QualifiedObject<Boolean>> set = getQualifiedSet(id); for (QualifiedObject<Boolean> qo : set) { if (qo.getRawObject()) { return true; } } return false; } public void setConsolidationFacet(CDOMObjectConsolidationFacet consolidationFacet) { this.consolidationFacet = consolidationFacet; } /** * Initializes the connections for HasDeityWeaponProfFacet to other facets. * * This method is automatically called by the Spring framework during * initialization of the HasDeityWeaponProfFacet. */ public void init() { consolidationFacet.addDataFacetChangeListener(this); } }