/*
* Copyright (c) Thomas Parker, 2010.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet;
import pcgen.cdom.base.Constants;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.facet.event.DataFacetChangeEvent;
import pcgen.cdom.facet.event.DataFacetChangeListener;
import pcgen.core.Equipment;
import pcgen.core.PlayerCharacter;
import pcgen.core.character.EquipSet;
/**
* NaturalEquipSetFacet is a Facet that tracks the Natural EquipSet for a
* Player Character, and automatically adds Natural Equipment to that EquipSet.
*/
public class NaturalEquipSetFacet implements DataFacetChangeListener<CharID, Equipment>
{
private final PlayerCharacterTrackingFacet trackingFacet =
FacetLibrary.getFacet(PlayerCharacterTrackingFacet.class);
private NaturalWeaponFacet naturalWeaponFacet;
/**
* Adds a piece of TYPE=Natural Equipment to the Natural EquipSet when the
* Equipment is added to a Player Character.
*
* Triggered when one of the Facets to which MovementResultFacet listens
* fires a DataFacetChangeEvent to indicate a CDOMObject was added to a
* Player Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataAdded(DataFacetChangeEvent<CharID, Equipment> dfce)
{
PlayerCharacter pc = trackingFacet.getPC(dfce.getCharID());
EquipSet eSet = pc.getEquipSetByIdPath(EquipSet.DEFAULT_SET_PATH);
if (eSet != null)
{
Equipment eq = dfce.getCDOMObject();
EquipSet es = pc.addEquipToTarget(eSet, null, "", eq, null);
if (es == null)
{
pc.addEquipToTarget(eSet, null, Constants.EQUIP_LOCATION_CARRIED, eq, null);
}
}
}
/**
* Triggered when one of the Facets to which NaturalEquipSetFacet listens
* fires a DataFacetChangeEvent to indicate a CDOMObject was removed from a
* Player Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataRemoved(DataFacetChangeEvent<CharID, Equipment> dfce)
{
// Ignore for now
/*
* TODO Need to establish why this is not symmetric, and what needs to
* be done to make it symmetric.
*/
}
public void setNaturalWeaponFacet(NaturalWeaponFacet naturalWeaponFacet)
{
this.naturalWeaponFacet = naturalWeaponFacet;
}
/**
* Initializes the connections for NaturalEquipSetFacet to other facets.
*
* This method is automatically called by the Spring framework during
* initialization of the NaturalEquipSetFacet.
*/
public void init()
{
naturalWeaponFacet.addDataFacetChangeListener(1, this);
}
}