/* * LevelInfo.java * Copyright 2002 (C) James Dempsey * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on August 16, 2002, 10:00 PM AEST (+10:00) * * Current Ver: $Revision$ * */ package pcgen.core; import pcgen.util.Logging; import java.math.BigDecimal; /** * {@code LevelInfo} describes the data associated with a level * * @author James Dempsey <jdempsey@users.sourceforge.net> */ public final class LevelInfo { private String maxClassSkillString = "0"; private String maxCrossClassSkillString= "0"; private String levelString = "0"; private String minXPString = "0"; /** * Default constructor for LevelInfo. Initialises everything to zero. */ public LevelInfo() { // Empty Constructor } /** * Sets the levelString that this LevelInfo object describes. * @param arg The level to be set (should be a number or variable) */ public void setLevelString(final String arg) { levelString = arg; } /** * Gets the levelString that this LevelInfo object describes. * @return level string */ public String getLevelString() { return levelString; } /** * Sets the maximum number of ranks a character can have in * a class skill when they are at the level that this LevelInfo * object describes. * @param arg The maximum number of ranks allowed for a class skill * should be a number or a formula based on variable defined * in setLevelString. */ public void setMaxClassSkillString(final String arg) { maxClassSkillString = arg; } /** * Sets the maximum number of ranks a character can have in * a cross-class skill when they are at the level that this LevelInfo * object describes. * @param arg The maximum number of ranks allowed for a cross-class skill * should be a number or a formula based on variable defined * in setLevelString. */ public void setMaxCrossClassSkillString(final String arg) { maxCrossClassSkillString = arg; } /** * Sets the min number of experience points required to * qualify for the level that this LevelInfo object describes * @param arg The amount of experience needed to acquire this level * should be a number or a formula based on variable defined * in setLevelString. **/ public void setMinXPString(final String arg) { minXPString = arg; } /** * Retrieves a human readable description of the details of this * LevelInfo object. * @return A string describing the LevelInfo object. */ @Override public String toString() { return "Level: " + levelString + " MinXP: " + minXPString + " MaxClassSkill: " + maxClassSkillString + " MaxCrossClassSkill: " + maxCrossClassSkillString + "."; } /** * Retrieves the variable indicating the min number of experience points * required to qualify for the level that this LevelInfo object describes * * @param levelArg * @return XP point value variable */ public String getMinXPVariable(final int levelArg) { return minXPString.replaceAll(levelString, String.valueOf(levelArg)); } /** * Retrieves the maximum number of ranks a character can have in * a class skill when they are at the level that this LevelInfo * object describes. * @param levelArg * @param calcPC * @return The maximum number of ranks allowed for a class skill */ public BigDecimal getMaxClassSkillRank(final int levelArg, final PlayerCharacter calcPC) { return getMaxSkillRank(levelArg, calcPC, maxClassSkillString); } /** * Retrieves the maximum number of ranks a character can have in * a cross class skill when they are at the level that this LevelInfo * object describes. * @param levelArg * @param calcPC * @return The maximum number of ranks allowed for a cross-class skill */ public BigDecimal getMaxCrossClassSkillRank(final int levelArg, final PlayerCharacter calcPC) { return getMaxSkillRank(levelArg, calcPC, maxCrossClassSkillString); } /** * Retrieves the maximum number of ranks a character can have in * a skill of the passed in type when they are at the level that this LevelInfo * object describes. * @param levelArg * @param calcPC * @param maxSkillString * @return The maximum number of ranks allowed for a skill of the passed in type */ private BigDecimal getMaxSkillRank(final int levelArg, final PlayerCharacter calcPC, final String maxSkillString) { double ranks; if (calcPC == null) { return BigDecimal.ZERO; } try { ranks = calcPC.getVariableValue(maxSkillString.replaceAll(levelString,String.valueOf(levelArg)), "").doubleValue(); } catch (Exception e) { // Why fetch the value twice? Logging.errorPrint("Exception while getting max rank for " + levelString, e); //final String rankString = maxSkillString.replaceAll(levelString, String.valueOf(levelArg)); //ranks = calcPC.getVariableValue(rankString, "").doubleValue(); ranks =0.0d; } return new BigDecimal(ranks); } }