/*
* Copyright (c) Thomas Parker, 2009.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet;
import java.util.List;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.enumeration.ListKey;
import pcgen.cdom.facet.model.CheckFacet;
import pcgen.core.PCCheck;
import pcgen.core.bonus.BonusObj;
import pcgen.core.bonus.BonusUtilities;
/**
* CheckFacet is a Facet that tracks the PCCheck objects available to a Player
* Character.
*
* @author Thomas Parker (thpr [at] yahoo.com)
*/
public class CheckBonusFacet
{
private BonusCheckingFacet bonusCheckingFacet;
private CheckFacet checkFacet;
/**
* Returns the Bonus value provided solely by Checks, for a given Bonus type
* and Bonus name on the Player Character identified by the given CharID.
*
* @param id
* CharId identifying the Player Character for which the Bonus
* value will be returned
* @param type
* The Bonus type for which the Bonus value will be returned
* @param name
* The Bonus name for which the Bonus value will be returned
* @return The Bonus value provided solely by Checks, for a given Bonus type
* and Bonus name on the Player Character identified by the given
* CharID
* @deprecated by STATMODSAVE Code Control
*/
public double getCheckBonusTo(CharID id, String type, String name)
{
double bonus = 0;
String upperType = type.toUpperCase();
String upperName = name.toUpperCase();
for (PCCheck check : checkFacet.getSet(id))
{
List<BonusObj> tempList = BonusUtilities.getBonusFromList(check
.getListFor(ListKey.BONUS), upperType, upperName);
if (!tempList.isEmpty())
{
bonus += bonusCheckingFacet.getAllBonusValues(id, tempList, check
.getQualifiedKey());
}
}
return bonus;
}
public void setBonusCheckingFacet(BonusCheckingFacet bonusCheckingFacet)
{
this.bonusCheckingFacet = bonusCheckingFacet;
}
public void setCheckFacet(CheckFacet checkFacet)
{
this.checkFacet = checkFacet;
}
}