/*
* Copyright (c) Thomas Parker, 2009-14.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet.model;
import pcgen.cdom.base.SetFacet;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.facet.base.AbstractSingleSourceListFacet;
import pcgen.cdom.helper.ClassSource;
import pcgen.cdom.meta.CorePerspective;
import pcgen.cdom.meta.CorePerspectiveDB;
import pcgen.cdom.meta.FacetBehavior;
import pcgen.cdom.meta.PerspectiveLocation;
import pcgen.core.Domain;
import pcgen.output.publish.OutputDB;
/**
* DomainFacet is a Facet that tracks the Domains possessed by a Player
* Character.
*/
public class DomainFacet extends
AbstractSingleSourceListFacet<Domain, ClassSource> implements
PerspectiveLocation, SetFacet<CharID, Domain>
{
public void init()
{
CorePerspectiveDB.register(CorePerspective.DOMAIN, FacetBehavior.MODEL, this);
OutputDB.register("domains", this);
}
@Override
public String getIdentity()
{
return "Character Domains";
}
}