/* * Copyright (c) Thomas Parker, 2009-14. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package pcgen.cdom.facet.model; import pcgen.cdom.base.SetFacet; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.facet.base.AbstractSingleSourceListFacet; import pcgen.cdom.helper.ClassSource; import pcgen.cdom.meta.CorePerspective; import pcgen.cdom.meta.CorePerspectiveDB; import pcgen.cdom.meta.FacetBehavior; import pcgen.cdom.meta.PerspectiveLocation; import pcgen.core.Domain; import pcgen.output.publish.OutputDB; /** * DomainFacet is a Facet that tracks the Domains possessed by a Player * Character. */ public class DomainFacet extends AbstractSingleSourceListFacet<Domain, ClassSource> implements PerspectiveLocation, SetFacet<CharID, Domain> { public void init() { CorePerspectiveDB.register(CorePerspective.DOMAIN, FacetBehavior.MODEL, this); OutputDB.register("domains", this); } @Override public String getIdentity() { return "Character Domains"; } }